In life, we all want to avoid a collection of bad moments, but in gaming they can make for grand entertainment, as indie developer Sky Trail Studios hopes to show us later this year with their appropriately-named latest sci-fi adventure.
If you ever visit the Canadian north, expect to do a lot of shivering. But it's not just the cold that will have players quaking next month, when indie developer Kowai Sugoi Studios abandons us in an eerily deserted national park in the upcoming horror adventure Shiver.
Despite their inviting touch-screen capabilities, there are disappointingly few point-and-click adventures made for mobile phones and tablets these days other than ports and room-escape titles. One game willing to buck the trend is a comic sci-fi adventure from indie German developer Damian Thater called Argh! Earthlings!
It's been a whole century since the first World War, but its horrors have still (rightly) not been forgotten. Helping to keep those memories alive is a new episodic adventure called Within Whispers, set to debut next spring on PC.
It may still be September, but with fall just around the corner, it's right around that time we start to hear more of black cats, ghosts, and other haunting themes. One of the first off the mark is COCOSOLA's indie puzzle-adventure, The Witch's Isle, newly ported to PC after an earlier launch on mobile devices.
What do you get when a wisecracking demon finds himself in the crosshairs of demon hunters hired by his arch nemesis? If you said, a comedic “tribute to late ‘90s point-and-click adventure games,” then congratulations, you’re absolutely right! If not…read on to learn more about the newly-released Darkestville Castle anyway!
What if you were destined is to become a hero, but were held back by a crippling fear of heights, of danger, or even of being noticed? Indie developer Librarium Studios aims to answer these questions and more in the recently-released puzzle-adventure, The Müll Littoral.
It took seven years for The Sleeping Machine (formerly Cockroach, Inc.) to finish The Dream Machine. It'll only take a matter of months for them release their next multi-part game, The Gateway Trilogy.
More and more lately, developers have begun realizing the medium's potential for exploring serious themes that are anything but fun and games. The latest such endeavour is Anate Studio's Little Kite, a point-and-click adventure "about one tragic evening [for] an unsuccessful family, when emotions and tensions are simply too high to manage."
Things must have been getting a little too dark for KING Art Games, given their work on the new Black Mirror reboot, so the German developer has set its sights on much lighter fantasy fare once again, this time in the form of Shakes & Fidgets: The Adventure.
We're used to horror adventures trapping us in claustrophic old mansions, pitch-black basements and tunnels, or fog-enshrouded streets. And for good reason – what's so scary about being out in large, beautiful natural environments? Well, we're about to find out with today's release of Alessandro Guzzo's The Land of Pain, a Lovecraftian 3D horror adventure with an unusually picturesque setting.
A remote spa in the West German countryside may sound like the ideal getaway cure for stubborn writer's block, but we'll soon discover that there's more to the titular town of Trüberbrook when the largely hand-crafted adventure is released next year.
We tend to think of spirits and fairies – if we think of them at all – only insofar as they affect the human world. But what kind of lives do they lead unseen by prying eyes? Answering this question is at the heart of Might and Delight's newly-released Tiny Echo.
While the genre in general is having a tough time getting projects crowdfunded these days, there's one formula that seems to be working very well: base an adventure game on a popular webcomic! With the first episode of Hiveswap about to bring the world of Homestuck to life (having raked in a phenomenal $2.5M through Kickstarter), now it's Cyanide & Happiness's turn. The longrunning online cartoon series is now setting its sights on a full-fledged interactive adventure, and has turned to Kickstarter for financing. So far so good, as the game has already met its ambitious target of $300,000, with plenty of time left to meet stretch goals.