For most of us, getting home from work is a mundane, everyday experience completely devoid of drama. Quite the opposite is true for the protagonist of The Plane Effect, an upcoming dystopian adventure from Innovina Interactive and Studio Kiku.
When family relationships are strained, a bonding activity can sometimes help to reduce the tension and repair frayed ties. But how might you fare if a vacation intended to heal your relationship turned into a life-and-death struggle for survival? This is the premise of My Father My Son, an upcoming dual-character platforming adventure by Polish developer Blinkclick Games.
They say you can never go home again, but that's not really true. You CAN go home again ... just beware what you might find when you do. This will certainly be true in I Saw Black Clouds, a new interactive FMV mystery coming soon from Ghost Dog Films.
What exactly happens to all the airplanes and sea vessels that disappear in the famed Bermuda Triangle? That may forever remain a mystery, but you can find out for yourself what happens to one in particular in Yak & Co's isometric adventure, Down in Bermuda.
In the real world, our shadows follow wherever we go. Not necessarily so in dream worlds, however, as is the case in Shady Part of Me, a newly released puzzle-platformer from indie developer Douze Dixièmes.
Adventure games are usually about brains over brawn, but occasionally they let us have both. (Who doesn't fondly remember delivering satisfying knuckle sandwiches to Nazis in Indiana Jones and the Fate of Atlantis?) Another such game that intends to give players the best of both worlds is BROK the InvestiGator, an upcoming classic adventure / beat 'em up hybrid from COWCAT.
Lots of adventure games involve a degree of questionable ethics to achieve one's goals, but few are quite so brazen about it as indie developer Mighty Yell's upcoming point-and-click adventure, The Big Con.
Psychological horror fans will soon get the chance to return to the world of 2012’s Anna with the upcoming release of Nascence, the second title in a planned trilogy of standalone adventures called “Anna’s Songs.” The new game will continue to “explore the relationship we have with religions, organized and not,” while expanding upon the story of its predecessor, though it does not require knowledge of Anna to fully appreciate.
With Little Hope having just released for PC and consoles, it's already time to look ahead to House of Ashes, the next installment in Supermassive's Dark Pictures Anthology.
The Halloween gaming treats just keep on coming, this time in the form of Visage, a first-person psychological horror adventure emerging out of Early Access for PC and consoles.
Most Halloween ghost stories are about frightened humans being haunted by supernatural creatures. This is true of Jolly Roger Productions' upcoming Burton-esque point-and-click adventure Little Ghost Project (working title) as well, though from the perspective of a rather inept ghost trying to do the scaring rather than the people being scared.
Polish science fiction author Stanisław Lem’s works, such as Solaris, tend to be mysterious and philosophical in tone, so it may be a little surprising that no major adventure game adaptations of his work have surfaced over the years, given the genre’s affinity for such themes. However, that oversight is soon to change with the announcement of The Invincible, a horror game inspired by Lem’s novel of the same name, primed to launch next year.
Playing psychological horror games without freaking out can be hard enough without the protagonist being on the verge of losing his or her mind as well, but we'll have to contend with both sets of challenges when indie developer Twisted II Studio's Dark Fracture debuts on Early Access early next year.
Music has always been an integral part of gaming but is often a fairly reactive or complementary element. Rarely does the soundtrack influence the action, but this unusual mechanic is the driving force behind Of Bird and Cage, an upcoming narrative adventure game by Capricia Productions, showcased at gamescom 2020 and set to debut next year.
Most adventure games allow players to have some impact on their surroundings, but few let players help shape the world itself, as will Sunhead Games' Carto when it's released later this year.