Latest User Reviews

Review of The Samaritan Paradox


Rating by thorn969 posted on May 19, 2017


Good puzzles and retro feel... short and could have improved characters


The puzzles were well integrated and generally made good sense... although sometimes I found myself clicking a bit just trying to figure out what to do next. With that, I had about 4 hours for one playthrough. I played a second time to get complete Steam achievements. The story... I found a bit depressing... I enjoyed the fantasy setting and I thought the final ending to the fantasy setting worked very well and was cute... and it does complement the actual ending well. I guess it felt a little flat because I didn't really feel that involved in or connected to the characters. They were a bit two dimensional, especially in the real world... I think if they had more personality and we had more opportunity for idle chit-chat demonstrating unique, quirky personalities... that's what this game needed. It is a kinda nice tribute to Broken Sword... although the story is kept more simple and plausible. But the parallel stories and twists and turns keep it plenty exciting. Time Played: 5-10 hours
Difficulty: Easy

Review of Désiré


Rating by thorn969 posted on May 15, 2017


Not bad as an adventure game...


Yes... this game... seems primarily to exist as a delivery vehicle for social commentary that seems to frequently miss the mark and be generally somewhat incoherent. There is a lot of text that says little in many words. However, as an adventure game, it is generally pretty good. The puzzles tend toward the relatively logical and well-integrated into the world... there are some conversation puzzles that take either esoteric knowledge, outside research, or guessing and checking... there is a quicktime battle, timing punches and guards similar to that found in Sam & Max, but more difficult. And there is a frequent problem with difficulty finding hotspots... and also, hotspots will sometimes do nothing and other times do something... a lot of hotspots have to be clicked twice before there is an appropriate interaction. Sometimes one hotspot won't work until you hit a different hotspot. Several items can only be combined at a certain place and time. These rules at least are generally logical. The artwork is quite nice and the images pretty and the concept of the boy that sees in black and white is interesting... but the gameplay tends to be relatively simple and straightforward once you get past the problems and the focus is on the conversations and story which is difficult to follow with a repugnant philosophy that isn't even all that well supported by the demonstrations in the game. It is available for free on Android, iTunes, or the publisher's website. Time Played: 5-10 hours
Difficulty: Easy

Review of Day of the Tentacle Remastered


Rating by My Dune posted on May 14, 2017


Not for nothing the best adventure all time


The game is of-course the same as the original, but with better grafics, audio and gameplay. That's why the remastered version should deserve, in my eyes, a slightly better rating Time Played: 10-20 hours
Difficulty: Just Right

Review of Thimbleweed Park


Rating by My Dune posted on May 10, 2017


That was about 15 hours of pure enjoyment


That was about 15 hours of pure enjoyment and I can't agree more with the written review by Ivo. I really hope another story will be told because this team did an amazing job! Personally I hope the earnings of this game will be used to make even a better one and despite I like pixel art....when the funding is there.....I'd love to see it in a better graphical version. Time Played: 10-20 hours
Difficulty: Just Right

Review of Candle


Rating by thorn969 posted on May 9, 2017


Puzzle-Platformer with too much puzzle and too much platforming


My primary interest in gaming is story. And playing this... the story felt thin. I often felt like I didn't know why I was going forward and didn't feel invested in the world. And so the repeated deaths in platforming elements, that sometimes had to be repeated in retracing steps, were annoying. And sometimes things that felt and looked like platforming challenges would turn out to be button presses. So is this game good for platform lovers? Well... it has a few puzzles that require putting together pretty complicated, fiddly, and somewhat annoying bits of information. I don't particularly like those puzzles in pure adventure games... I don't think platform-players will want to be taking notes to solve puzzles. So while it is beautiful and obviously crafted with love, I don't feel like there is a good audience for this game. Time Played: 5-10 hours

Review of Lume


Rating by thorn969 posted on May 3, 2017


Nice little sample/demo casual game


It... devilishly difficult for how short it is with well-done tricky hints for good puzzles. And the paper design is beautiful. But it is a 60 minute flash game that should have been released for free. Selling it for $5.99 is highway robbery. Time Played: Under 1 hour

Review of Brothers: A Tale of Two Sons


Rating by thorn969 posted on May 3, 2017


A beautiful game... very nice story


The game was lovely and original and told a very nice story. I thought the puzzles were relatively well integrated if quite easy and... despite being totally linear, the game often made you feel like you had a choice. The world felt open. I would have appreciated dialogue... I think it would have strengthened the connection with the characters and the relationship between the brothers. The brothers really only interacted on a couple of puzzles and... it would have been nice to see them... at play a bit. But the ending is devastatingly sad and you get a lot despite the lack of dialogue. Time Played: 2-5 hours
Difficulty: Easy

Page 1 of 100  1 2 3 >  Last ›