Latest User Reviews

Review of Yorkshire Gubbins

Rating by lizardking posted on Dec 22, 2017

Can't wait for the next parts

I spotted this in the steam trending list and after checking the promo video and thought it was worth investing the price of a beer to have a play through.
It turns out for my investment I'll be treated to 5 parts with part one playable right now, the graphics are charming and little touches have been added to the engine to make it shine (check out the lip syncing). The voice acting is surprisingly good considering it's mostly the game developer and the humerus story go along way in making up for the fairly straight forward puzzles.

Two of the included mini missions are available to play for free on the developers website (stairfallgames) and these will give you a good indication of whether you'll enjoy the main game or not.

Personally I thought it was great and well worth checking out.
Time Played: 1-2 hours

Review of Alone With You

Rating by Overmann.ita posted on Dec 11, 2017

What a narrative game should be

A surprising game that executes great into the field of "narrative experiences". Very few and simple puzzles, almost all the value is in the script: you start alone, with an AI that asks you to explore around different sites to gather information about what happened to the crew and to get some objects needed for building a ship that can save your life.

A great amount of locations and characters, with four recurring characters that you will learn to care about. The game starts small, maybe even a little boring, but grows steadily until an epic finale where you will feel deeply touched by what you experienced, seen, heard, read, chosen.

A mediocre technical level (no voice acting, so-and-so music score, pixellated graphics) and some minor narrative letdowns (too many characters, at times the story is hard to follow, very slow start) do not prevent this game to be a little piece of art that may reach for your heart.

Any "introspective sci-fi" enthusiast with the patience to reach the moving ending of the game will not be disappointed.

If you're looking for challenges, state of the art graphics and a funny experience, though, you'll find this a boring indie experiment.
Time Played: 5-10 hours

Review of What Remains of Edith Finch

Rating by Relic posted on Nov 29, 2017

Cat, Owl, Shark and Sea Monster

This is what an exploration game should be like, though mainly confined to a sprawling house, even that is graphically rich. The series of stories told regarding the fantastical/tragic fates of a dozen or so family members are engaging and different enough to keep you interested.
The house is a maze, and I never did work out how anyone could ever access/use the back porch.

There is a many action/arcade type sequences, but they are appropriate...and you get to be a cat.
Time Played: 2-5 hours
Difficulty: Very Easy

Review of The Town of Light

Rating by Relic posted on Nov 28, 2017

A slow trip through an asylum

From the start you've no idea who or what you really are. Taking place some time after the events being investigated, your avatar reads old documents while slowly traversing back and forth in an abandoned asylum. Too slowly, in fact after a mental break your pace becomes even more retarded and your current and previous locations ambiguous.

Divided in 15 chapters, from chapter 6 to 14 your have 2 options (4 in the case of chapter 12). These appear to be whether you embrace your delusions or not, though if you don't choose exactly the right dialogue combination, you seem to be left with no choice. I believed someone was a delusion, but was forced to look for them anyway. In any given chapter the highlighted of the four symbols at the base of the synopsis screen tells you what path you're on. Though it is not clear what each represents, two being almost identical.

All however leads to the same ending, based not on your mental state, but the fact that eventually you've become a ward of the state.
Time Played: 2-5 hours

Review of Preston Sterling and the Legend of Excalibur

Rating by Relic posted on Nov 28, 2017

Impausible action hero No. 23456566

Divided into 4 sequences each involving a stock standard puzzle and 1 or 2 action sequences (mazes, jumping and dodging). Your employer has spent half his lifetime looking for the sword, and you find it just by visiting two standard Arthurian tourist destinations in less than a week. Graphics are somewhat picturesque, dialogue only grates at a few points and action sequences are only slightly incongruous (tide can rise several metres in Cornwall, but isn't quite a tsunami-like deluge). Ohh and this is only episode 1, just when you think only one more sequence and it should end..its ends
Time Played: 1-2 hours

Review of The Bunker

Rating by Relic posted on Nov 27, 2017

Adventures of a post apocalytic shut-in

Well I didn't actually finish this one. The last mouse mashing event was too quick for mouse skills and after having to repeat the previous 3-4 minutes to get to it again 4 times I realised I could be playing an actual adventure game and not a spliced television movie with several timed-sequences and mouse mashing events towards the end.
Most of the time it is extremely linear, your avatar is a 30 year man brought up in ignorance by his mother after an incident in a fallout bunker. The reasons for which become very obvious towards the end. Your daily routine is all you have and makes game flow very easy for the developers. Most of the time you are asleep at the wheel only to be surprised by a mousing mashing/clicking event in what appeared to be one long extended cutscene. note events in flashbacks are more flexible than the present for the bulk of the game. Other times the video is looping as you look for the only hotspot on the screen.
All in all a good watchable movie length movie with a few scratches on the DVD causing scene repeats, not really a game.
Time Played: 2-5 hours

Review of >observer_

Rating by Overmann.ita posted on Nov 21, 2017

A disappointing and shallow experience

I've found this game to be overly pretentious, while in the end it revelead itself to be just the latest "abstract walking simulator" with some good ideas here and there.

The dystopic settings so well represented in marketing material are very rare, instead the game is all set inside one single building, with very repetitive locations. All that remains is a long series of epileptic labyrinths that unfortunately felt uninspired as well - i.e. the nightmare sequences.

The story only takes place in the last ten minutes, so it is hard to feel hyped or even interested in what's going on: the investigation mechanics aren't of any help, with their clumsy interface that are too often of no use.

No puzzles and a bored voice acting are just the final nails in the coffin.

In the end, I would suggest buying this game only to hardcore fans of abstract, confused, and pretentious "art games" that don't mind walking (slowly) through abstract horrific labyrinths without feeling any purpose but the "art's sake".

There are good components in the game - some elements of the setting, the graphics, the sound FX - but they fail to tie together and compensate for where the game disappointed me.

All in all, quite an empty experience I will soon forget that failed to even entertain me for a few hours, giving me a sense of frustration and boredome instead.
Time Played: 5-10 hours
Difficulty: Easy

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