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In the first half of our transcribed Skype interview, the innovative indie developer has a chance to tell his own behind-the-scenes story.
Fresh off his biggest success, we caught up with the acclaimed indie designer to talk Unavowed, Technobabylon 2 and the move to 3D.
With a pair of British Academy awards to match his earlier Aggies, we caught up with the acclaimed designer backstage to discuss his impressive achievement.
With Red Thread's atmospheric narrative adventure nearly ready to spring to life, we caught up with the studio's acclaimed writer/designer to learn more.
The man of the hour is the Director of the highly-anticipated horror series The Dark Pictures Anthology.
With btf's hand-crafted sci-fi mystery nearly ready to make waves on PC and consoles, we nabbed the game's designer/director to learn more.
The Transylvanian studio may be Stuck In Attic, but we tracked down the developer to talk caustic kittens, comedy cosmic horror, and more about their upcoming game.
Adventure Corner nabbed some behind-the-scenes time with the creators of the text-based hacking adventure. Here is the transcript of that meeting.
Fulfilling our quest for behind-the-scenes insight, the designer of several genre spoof videos offers his two cents about his hilarious YouTube creations.
We booked some Q&A time with the man behind the upcoming coffee table compilation of stunning genre art and interviews.
What goes on behind closed doors of the acclaimed five-part narrative adventure-RPG? Big Bad Wolf's Creative Director has the answers.
The co-creator of J.U.L.I.A. is back with a new game to talk about, the Czech studio's most ambitious title yet.
A chat with the man behind the Storycentric Worlds series unlocked the secrets of his new prison-based whodunit.
Gather round while the three Jans of Daedalic, KING Art and Deck13 complete their in-depth discussion of all-things-adventure in Deutschland.
German Creative Directors Jan Theysen, Jan Müller-Michaelis and Jan Klose get together to talk candidly about the state of the genre.