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With btf's hand-crafted sci-fi mystery nearly ready to make waves on PC and consoles, we nabbed the game's designer/director to learn more.
The Transylvanian studio may be Stuck In Attic, but we tracked down the developer to talk caustic kittens, comedy cosmic horror, and more about their upcoming game.
Adventure Corner nabbed some behind-the-scenes time with the creators of the text-based hacking adventure. Here is the transcript of that meeting.
Fulfilling our quest for behind-the-scenes insight, the designer of several genre spoof videos offers his two cents about his hilarious YouTube creations.
We booked some Q&A time with the man behind the upcoming coffee table compilation of stunning genre art and interviews.
What goes on behind closed doors of the acclaimed five-part narrative adventure-RPG? Big Bad Wolf's Creative Director has the answers.
The co-creator of J.U.L.I.A. is back with a new game to talk about, the Czech studio's most ambitious title yet.
A chat with the man behind the Storycentric Worlds series unlocked the secrets of his new prison-based whodunit.
Gather round while the three Jans of Daedalic, KING Art and Deck13 complete their in-depth discussion of all-things-adventure in Deutschland.
German Creative Directors Jan Theysen, Jan Müller-Michaelis and Jan Klose get together to talk candidly about the state of the genre.
Nearly two decades have passed since the cult classic was released, but it's always a perfect time for a retrospective with the game's writer/designer.
With their Kickstarter in its home stretch, we chatted with CEO Stephen Downey about the Jazz-era supernatural mystery Jennifer Wilde.
Two of the men behind the masks were caught on camera with our friends from Adventure Corner at gamescom.
Our gamescom demo and video interview with Deck Nine producer David Hein forecast sunny skies for the three-part prequel miniseries.
With the series reboot just around the corner, we took a good long look at what to expect with THQ Nordic's producer at gamescom.