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Following his talk at devcom, we caught up with Revolution's acclaimed designer to talk Virtual Theatre and a return to Union City.
Our two-part interview with the acclaimed indie developer concludes with more insightful truths about about the challenges and future of interactive storytelling.
In the first half of our transcribed Skype interview, the innovative indie developer has a chance to tell his own behind-the-scenes story.
Fresh off his biggest success, we caught up with the acclaimed indie designer to talk Unavowed, Technobabylon 2 and the move to 3D.
With Red Thread's atmospheric narrative adventure nearly ready to spring to life, we caught up with the studio's acclaimed writer/designer to learn more.
The man of the hour is the Director of the highly-anticipated horror series The Dark Pictures Anthology.
With btf's hand-crafted sci-fi mystery nearly ready to make waves on PC and consoles, we nabbed the game's designer/director to learn more.
The Transylvanian studio may be Stuck In Attic, but we tracked down the developer to talk caustic kittens, comedy cosmic horror, and more about their upcoming game.
Adventure Corner nabbed some behind-the-scenes time with the creators of the text-based hacking adventure. Here is the transcript of that meeting.
What goes on behind closed doors of the acclaimed five-part narrative adventure-RPG? Big Bad Wolf's Creative Director has the answers.
The co-creator of J.U.L.I.A. is back with a new game to talk about, the Czech studio's most ambitious title yet.
A chat with the man behind the Storycentric Worlds series unlocked the secrets of his new prison-based whodunit.
With their Kickstarter in its home stretch, we chatted with CEO Stephen Downey about the Jazz-era supernatural mystery Jennifer Wilde.
Two of the men behind the masks were caught on camera with our friends from Adventure Corner at gamescom.
Our gamescom demo and video interview with Deck Nine producer David Hein forecast sunny skies for the three-part prequel miniseries.