Adventure game interviews for PC page 2
Florian Köhne – Trüberbrook interview
With btf's hand-crafted sci-fi mystery nearly ready to make waves on PC and consoles, we nabbed the game's designer/director to learn more.
Liviu Boar – Gibbous: A Cthulhu Adventure interview
The Transylvanian studio may be Stuck In Attic, but we tracked down the developer to talk caustic kittens, comedy cosmic horror, and more about their upcoming game.
Goodwolf Studio – Code 7 interview
Adventure Corner nabbed some behind-the-scenes time with the creators of the text-based hacking adventure. Here is the transcript of that meeting.
Tom Veauclin – The Council interview
What goes on behind closed doors of the acclaimed five-part narrative adventure-RPG? Big Bad Wolf's Creative Director has the answers.
Jan Kavan – Someday You’ll Return interview
The co-creator of J.U.L.I.A. is back with a new game to talk about, the Czech studio's most ambitious title yet.
Christopher Brendel – Stonewall Penitentiary interview
A chat with the man behind the Storycentric Worlds series unlocked the secrets of his new prison-based whodunit.
Outsider Games Gone Wilde! interview
With their Kickstarter in its home stretch, we chatted with CEO Stephen Downey about the Jazz-era supernatural mystery Jennifer Wilde.
Video interview: Theo Waern, Mathias Johansson (The Journey Down) interview
Two of the men behind the masks were caught on camera with our friends from Adventure Corner at gamescom.
Life Is Strange: Before the Storm interview
Our gamescom demo and video interview with Deck Nine producer David Hein forecast sunny skies for the three-part prequel miniseries.
Paul Conway, Dave McCabe – The Darkside Detective interview
With their debut adventure just released, the game's artist and writer shine some light on their retro-styled comic paranormal mystery.
Steve Gaynor – Tacoma interview
From Oregon to outer space, we caught up with the acclaimed Gone Home co-creator to discuss Fullbright's upcoming game and much more.
Tim Schafer – Double Fine interview
In a rare idle moment, we caught up with the legendary designer to talk remasters, rhombuses, sad endings and happy horizons.
Bill Tiller, Gene Mocsy - Duke Grabowski: Mighty Swashbuckler! interview
With the course for Duke Grabowski still uncharted, we nabbed the mighty developers behind it for an in-depth chinwag about their pirate comedy adventure.
Chris Bischoff - BEAUTIFUL DESOLATION interview
The South African co-creator of STASIS talks sci-fi, horror, and The Brotherhood's new game in its home stretch on Kickstarter.
Bob Bates - Thaumistry: In Charm’s Way interview
He's baaaack! In the present-day half of our interview series, Bob talks Bodgers and his magical comedy text adventure now on Kickstarter.