Adventure game interviews for Mac
Video interview: Pontus Wittenmark – Justin Wack and the Big Time Hack interview
The host of Weird Gaming Adventure sits down for a lengthy chat with the creator (and his cat) of the upcoming multi-character time-traveling romp.
Video interview: KAPIA’s Anna Antonova interview
Joshua Cleveland sits down with one half of the husband and wife team behind the quirky 3D sci-fi adventure currently on Kickstarter.
Charles Cecil – Beyond a Steel Sky interview
Following his talk at devcom, we caught up with Revolution's acclaimed designer to talk Virtual Theatre and a return to Union City.
Sam Barlow (Her Story, Telling Lies) – Part 2 interview
Our two-part interview with the acclaimed indie developer concludes with more insightful truths about about the challenges and future of interactive storytelling.
Sam Barlow (Her Story, Telling Lies) – Part 1 interview
In the first half of our transcribed Skype interview, the innovative indie developer has a chance to tell his own behind-the-scenes story.
Dave Gilbert – Wadjet Eye Games interview
Fresh off his biggest success, we caught up with the acclaimed indie designer to talk Unavowed, Technobabylon 2 and the move to 3D.
Florian Köhne – Trüberbrook interview
With btf's hand-crafted sci-fi mystery nearly ready to make waves on PC and consoles, we nabbed the game's designer/director to learn more.
Liviu Boar – Gibbous: A Cthulhu Adventure interview
The Transylvanian studio may be Stuck In Attic, but we tracked down the developer to talk caustic kittens, comedy cosmic horror, and more about their upcoming game.
Goodwolf Studio – Code 7 interview
Adventure Corner nabbed some behind-the-scenes time with the creators of the text-based hacking adventure. Here is the transcript of that meeting.
Video interview: Theo Waern, Mathias Johansson (The Journey Down) interview
Two of the men behind the masks were caught on camera with our friends from Adventure Corner at gamescom.
Life Is Strange: Before the Storm interview
Our gamescom demo and video interview with Deck Nine producer David Hein forecast sunny skies for the three-part prequel miniseries.
Paul Conway, Dave McCabe – The Darkside Detective interview
With their debut adventure just released, the game's artist and writer shine some light on their retro-styled comic paranormal mystery.
Steve Gaynor – Tacoma interview
From Oregon to outer space, we caught up with the acclaimed Gone Home co-creator to discuss Fullbright's upcoming game and much more.
Tim Schafer – Double Fine interview
In a rare idle moment, we caught up with the legendary designer to talk remasters, rhombuses, sad endings and happy horizons.
Bill Tiller, Gene Mocsy - Duke Grabowski: Mighty Swashbuckler! interview
With the course for Duke Grabowski still uncharted, we nabbed the mighty developers behind it for an in-depth chinwag about their pirate comedy adventure.