Most escape room adventures are simple affairs that confine you to a single space at a time until you manage to get out. Not so with Flow Weaver, an upcoming VR exclusive that lets you transport yourself to multiple dimensions – or perhaps, transport them to you – in order to break free of your physical contraints.
It's not how hard you get knocked down, but whether you get back up and keep fighting that matters. This is true on multiple levels for the protagonist in indie German developer SenAm Games' upcoming interactive graphic novel, Hauma.
The World of Darkness universes have been tabletop role-playing staples for decades, and have occasionally even made the successful leap to PC, such as in the acclaimed Vampire: The Masquerade series. The next video game adaptation, and the first for virtual reality, will be Fast Travel Games' upcoming Wraith: The Oblivion – Afterlife.
Normally lice isn't something you want to find, but it is when it comes in the form of Booklice: Prologue, the upcoming debut of a new mystery trilogy from Octavi Navarro.
Tabletop RPGs can have a lot in common with adventure games, from their (usually) fantasy settings to their cerebral approach and epic character-driven quests. Indie German developer Golden Orb plans to blur the line between the two formats and genres entirely in the upcoming "nerdventure" Siebenstreich, which is currently seeking crowdfunding through Kickstarter.
Is death really the end, or just the start of a whole new adventure? Whatever the elusive answer to that question in real life, fortunately in gaming the latter seems often to be the case, such as in Hollow Ponds and Richard Hogg's newly released charming afterlife adventure, I Am Dead.
As strange as 2020 has already been, that's nothing compared to the Ultra Strangeness still to come – quite literally, that is, in the form of indie developer Michael Rfdshir's upcoming adventure by that name.
Normally the worst thing about elevators is the awkward silence among strangers, but an especially bad elevator trip will be the source of plenty of point-and-click madness in indie developer Potata Company's Almost My Floor.
Knowing a murderer is on the loose in your vicinity is bad enough, but the threat is seriously compounded when you're trapped in space with the killer, with no way to escape. This will be the challenge posed to players in Christopher Mathes's upcoming point-and-click sci-fi mystery, Murder on Space Station 52.
Did the lost island of Atlantis every really exist? And if so, what actually happened to it? The answers to these questions, at least according to the upcoming VR adventure Ryte: The Eye of Atlantis, is a resounding "yes" and "you'll soon find out!"
Social media is already a (way too) big part of our lives, but that's nothing compared to a future when entire virtual networks become available to lose ourselves in entirely. One vision of just such a future is coming soon in the form of Extra Coin, a new adventure from the Italian creators of The Wardrobe.
If you instinctively equate the letters ABC with "always be closing," then indie Canadian developer Naturally Intelligent's Dirty Land: Thrill of the Sale is for you. But for that to happen, the upcoming narrative adventure inspired by classic sales films from the eighties and nineties will first need to close its own deal on Kickstarter.
What is it about old eccentric relatives who not only leave you an unexpected fortune upon their deaths, but make you jump through crazy hoops to claim it? Well, thank goodness they do, at least in the gaming world, as is the case once again in indie developer Crimsonite Games' newly released puzzler Gordian Rooms: A curious heritage.
There can surely be nothing more terrifying to a parent than to have their child abducted – except perhaps having to pursue that child into a world "full of demonic and deformed characters and locations" that reflect one's own tormented psyche. This is the daunting task that will face players next year in Unholy, a stylish upcoming stealth-horror from Polish studio Duality Games.
Polish science fiction author Stanisław Lem’s works, such as Solaris, tend to be mysterious and philosophical in tone, so it may be a little surprising that no major adventure game adaptations of his work have surfaced over the years, given the genre’s affinity for such themes. However, that oversight is soon to change with the announcement of The Invincible, a horror game inspired by Lem’s novel of the same name, primed to launch next year.