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Best rated Adventure Games for PlayStation page 14

Below you'll find an overview of Adventure Games that have received a very high rating based on our reviews, the list is sorted based on highest rated Adventure Game first combined with recency of the review we've done.

Root Letter  (2016)

Proving too slow-paced and repetitive for its own good, Root Letter fails to seal the deal on its promising set-up, though it may yet pave the way for improved Kadokawa mysteries to come.

Zero Time Dilemma  (2016)

Although several welcome elements return, some undesirable changes to the established formula and exasperating design choices make Zero Time Dilemma a lackluster send-off to a cult-favorite series.

The Bunker  (2016)

The story is interesting and production values are high from a visual standpoint, but an almost total lack of anything resembling gameplay, coupled with moments of melodrama means The Bunker is as polarizing an FMV experience as its 1990s kin. It’s not bad, but this isn’t going to sell you on the concept, either.

Dreamfall Chapters  (2016)

An ambitious sequel to 2006’s Dreamfall, Chapters is worth playing to see how the saga ends but doesn’t hold up as a standalone adventure.

Dreamfall Chapters: Book One - Reborn  (2014)

An ambitious sequel to 2006’s Dreamfall, Chapters is worth playing to see how the saga ends but doesn’t hold up as a standalone adventure.

Dreamfall Chapters: Book Two - Rebels  (2015)

An ambitious sequel to 2006’s Dreamfall, Chapters is worth playing to see how the saga ends but doesn’t hold up as a standalone adventure.

Dreamfall Chapters: Book Three - Realms  (2015)

An ambitious sequel to 2006’s Dreamfall, Chapters is worth playing to see how the saga ends but doesn’t hold up as a standalone adventure.

Dreamfall Chapters: Book Four - Revelations  (2015)

An ambitious sequel to 2006’s Dreamfall, Chapters is worth playing to see how the saga ends but doesn’t hold up as a standalone adventure.

Dreamfall Chapters: Book Five - Redux  (2016)

An ambitious sequel to 2006’s Dreamfall, Chapters is worth playing to see how the saga ends but doesn’t hold up as a standalone adventure.

Soul Axiom  (2016)

The highly erratic Soul Axiom is a love-hate kind of game – you’ll love it until you hate it, and vice versa. If only it knew when enough was enough.

Whispering Willows  (2014)

Whispering Willows has an engaging story and superlative production quality, but fails to build on its strengths, eventually becoming an exercise in drudgery due to its insipid quests and irritating game design.

May’s Mysteries: The Secret of Dragonville  (2011)

May’s Mysteries is a substantial puzzler that is sure to satisfy fans of logical and mathematical brainteasers, but offers little of interest for those seeking more.

Twin Mirror  (2020)

Twin Mirror is DONTNOD’s attempt to do something outside of their usual wheelhouse, but its poorly executed story, tedious investigation process and excruciatingly uninteresting main character prevent the game from meeting the standard of quality audiences have come to expect from the studio.

Erica  (2019)

The production values place Erica in good company as an FMV psychological thriller, but with a near total absence of gameplay and a plot that struggles to consistently thrill, what’s left is an underwhelming choose-your-own-adventure tale that leaves a poor lingering impression.

Planet of the Apes: Last Frontier  (2017)

“Planet of Aping Better Movies” might be a better title for Last Frontier, a beautiful but barely interactive “us vs. them” tale whose simplistic choices negate the benefit of experiencing the conflict from both sides.

Song of Horror  (2020)

With its five episodes now complete, Song of Horror’s obtuse puzzles, meandering story and frustratingly unintuitive gameplay result in an experience that’s rarely scary but often exasperating.

Song of Horror: Episode 1 – Husher Mansion  (2019)

With its five episodes now complete, Song of Horror’s obtuse puzzles, meandering story and frustratingly unintuitive gameplay result in an experience that’s rarely scary but often exasperating.

Song of Horror: Episode 2 – Eerily Quiet  (2019)

With its five episodes now complete, Song of Horror’s obtuse puzzles, meandering story and frustratingly unintuitive gameplay result in an experience that’s rarely scary but often exasperating.

Song of Horror: Episode 3 – A Twisted Trail  (2019)

With its five episodes now complete, Song of Horror’s obtuse puzzles, meandering story and frustratingly unintuitive gameplay result in an experience that’s rarely scary but often exasperating.

Song of Horror: Episode 4 – The Last Concert  (2020)

With its five episodes now complete, Song of Horror’s obtuse puzzles, meandering story and frustratingly unintuitive gameplay result in an experience that’s rarely scary but often exasperating.

Song of Horror: Episode 5 – The Horror and The Song  (2020)

With its five episodes now complete, Song of Horror’s obtuse puzzles, meandering story and frustratingly unintuitive gameplay result in an experience that’s rarely scary but often exasperating.

The World of Nubla  (2016)

A great premise tarnished by underdeveloped ideas, Nubla’s puzzle-platforming tour of the Thyssen-Bornemisza museum neither educates nor entertains.

Spirit of the North  (2019)

Spirit of the North may look as nice as it sounds, but it’s largely disappointing and unforgivably boring, offering only a superficial story and sorely lacking interesting exploration.

Silver Chains  (2019)

Apart from a few pulse-pounding moments in an otherwise generic haunted house story, the weakest link in Silver Chains is that it’s just not very scary or engaging enough to survive as an adventure game otherwise.

Vane  (2019)

Vane manages to successfully present an intriguingly surreal world, but its aimless story and execution keep players from deriving much satisfaction from visiting it.

Layers of Fear 2  (2019)

Similarly to its predecessor, a striking presentation is not enough for Layers of Fear 2 to overcome a jumbled menagerie of cliches, jump scares, and overwrought writing.

Without Escape  (2018)

The few complex puzzles in Without Escape tease a more involved room-escape adventure with greater potential, but as it stands, there’s simply no escaping the fact that it isn’t much fun.

Walden, a game  (2017)

The gamification of Walden is a gallant attempt to adapt Henry David Thoreau’s principles into an interactive experience, but the result is too boring to inspire much thoughtful reflection on the author’s message.

Life Is Strange: Before the Storm  (2017)

Very self-aware of being a prequel to a bestseller, Before the Storm puts fan service and farfetched melodrama above cohesive storytelling, resulting in a superficial and disappointing experience.

Life Is Strange: Before the Storm – Episode One: Awake  (2017)

Very self-aware of being a prequel to a bestseller, Before the Storm puts fan service and farfetched melodrama above cohesive storytelling, resulting in a superficial and disappointing experience.

Life Is Strange: Before the Storm – Episode Two: Brave New World  (2017)

Very self-aware of being a prequel to a bestseller, Before the Storm puts fan service and farfetched melodrama above cohesive storytelling, resulting in a superficial and disappointing experience.

Life Is Strange: Before the Storm – Episode Three: Hell Is Empty  (2017)

Very self-aware of being a prequel to a bestseller, Before the Storm puts fan service and farfetched melodrama above cohesive storytelling, resulting in a superficial and disappointing experience.

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