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Yesterday

Yesterday - Cover art

In New York City, homeless people are being burned alive, while a mysterious scar shaped like the letter 'Y' forms on the hands of seemingly disconnected people. Amnesiac John Yesterday has had his memory wiped, but now finds himself at the center of a worldwide conspiracy, and the fate of mankind may just depend on this unlikeliest of heroes.

Originally known as Y: The Case of John Yesterday.

Available at

Humble Bundle
Amazon
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Readers rating

3.5 44 5 0 Yesterday

Good

Average based on 44 ratings
Your rating
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Walkthrough for Yesterday

Stuck in Yesterday, or looking for the best way to proceed? Click below to view our walkthrough for Yesterday and wonder no more!

Note, these will contain spoilers.

What our readers think of Yesterday


Posted by Stuart on Jul 27, 2012

Good enough but disappointing


Pendulo make some very good adventure games and I was looking forward to seeing them create one with a darker, more serious subject matter as their niche has been comedic games. Unfortunately, while a good game, Yesterday disappoints considering the high...

Posted by MoonBird on May 19, 2012

Not the sharpest pencil in the case.


Pendulo Studios should be familiar to everyone, who has been around with adventure-releated business, as we are talking about a creator of Igor: Objective Uikokahonia (which by the way is missing from your database!), Runaway 1,2 and 3 as well as The Next...

All reviews Post review
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Game Information

Platform Android, iPad, PC
Perspective Third-Person
Control Point-and-click
Gameplay Quest
Genre Mystery
Theme Conspiracy
Graphic Style Stylized art
Presentation 2D or 2.5D
Action (Compulsory) -
Red Flags -
Media DVD

Yesterday by Pendulo Studios - A Point and Click Adventure Game

Yesterday is an adventure game, released in 2012 by Pendulo Studios. Yesterday has a Stylized art style and uses a Point-and-click control scheme. Adventure Gamers have published a review of Yesterday and rate it as Very good, meanwhile the community rating for Yesterday is Good.
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