Adventure game features for PC page 11
Christmas Quest: The Best Adventure Game Ever!
It's our gift to you: the first ever adventure game from the staff of Adventure Gamers. Season's greetings to all, and enjoy!
Adventure Architect: Part Thirteen
Josh Roberts returns with a new installment of his Underground game design journal.
2004 AG Underground Awards
Now for the winners of our coveted yearly accolades. The envelope, please...
2004 Underground Award Nominations
Forget the Oscars. These are the award nominations you've been waiting for. Let the debates begin.
Adventure Architect: Part Twelve
At long last, the origin of 'Rattlesnake' Jake Dawson!
Moment of Silence goodies
Download an exclusive behind-the-scenes movie, and read some developer thoughts!
Adventure Architect: Part Eleven
This month, Josh describes his foray into the world of project management.
A History of Holmes
A retrospective of Sherlock Sherlock adventures, going from 1985's Another Bow all the way to 2004's The Case of the Silver Earring.
Adventure Architect: Part Ten
Josh announces two new developments in the production of Rise of the Hidden Sun.
Aura Designer Diary: Part 4
Evgeniy Lebed concludes the developer's diary, as Aura's production turns for the home stretch.
Aura Designer Diary: Part 3
Streko-Graphics returns with another glimpse into the designe process for Aura: Fate of the Ages.
Deconstructing Reality
Robert Lacey takes a deeper look at the very popular Underground game community of Reality-On-The-Norm.
Aura Designer Diary: Part 2
Sergey Nartovich talks about the creation of Aura's Mechanical World, offering exclusive new screenshots of the results.
Aura Designer Diary: Part 1
Streko-Graphics kicks off their developer diary discussing the origin of Aura: Fate of the Ages.
Adventure Architect: Part Nine
With production on Rise of the Hidden Sun fully underway, Josh uncovers a design flaw that could threaten the entire project!