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Adventure game features for PC page 11

An overview of article features for PC on Adventure Gamers, from our yearly acclaimed Aggies to a variety of special articles covering all aspects of the Adventure Game ecosystem.

Christmas Quest: The Best Adventure Game Ever!

It's our gift to you: the first ever adventure game from the staff of Adventure Gamers. Season's greetings to all, and enjoy!

Read more Dec 24, 2005

Adventure Architect: Part Thirteen

Josh Roberts returns with a new installment of his Underground game design journal.

Read more Jun 28, 2005

2004 AG Underground Awards

Now for the winners of our coveted yearly accolades. The envelope, please...

Read more Mar 29, 2005

2004 Underground Award Nominations

Forget the Oscars. These are the award nominations you've been waiting for. Let the debates begin.

Read more Mar 3, 2005

Adventure Architect: Part Twelve

At long last, the origin of 'Rattlesnake' Jake Dawson!

Read more Feb 6, 2005

Moment of Silence goodies

Download an exclusive behind-the-scenes movie, and read some developer thoughts!

Read more Nov 8, 2004

Adventure Architect: Part Eleven

This month, Josh describes his foray into the world of project management.

Read more Sep 25, 2004

A History of Holmes

A retrospective of Sherlock Sherlock adventures, going from 1985's Another Bow all the way to 2004's The Case of the Silver Earring.

Read more Aug 24, 2004

Adventure Architect: Part Ten

Josh announces two new developments in the production of Rise of the Hidden Sun.

Read more Aug 11, 2004

Aura Designer Diary: Part 4

Evgeniy Lebed concludes the developer's diary, as Aura's production turns for the home stretch.

Read more Jun 24, 2004

Aura Designer Diary: Part 3

Streko-Graphics returns with another glimpse into the designe process for Aura: Fate of the Ages.

Read more Jun 15, 2004

Deconstructing Reality

Robert Lacey takes a deeper look at the very popular Underground game community of Reality-On-The-Norm.

Read more Jun 15, 2004

Aura Designer Diary: Part 2

Sergey Nartovich talks about the creation of Aura's Mechanical World, offering exclusive new screenshots of the results.

Read more Jun 9, 2004

Aura Designer Diary: Part 1

Streko-Graphics kicks off their developer diary discussing the origin of Aura: Fate of the Ages.

Read more Jun 2, 2004

Adventure Architect: Part Nine

With production on Rise of the Hidden Sun fully underway, Josh uncovers a design flaw that could threaten the entire project!

Read more Apr 12, 2004

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