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You'll flit through these two short but lovely explorations of serene pastoral settings without ever having to walk away.
These stylistically different him-and-her games are both emotionally powerful but broken down by largely non-interactive storytelling.
Your perspective on puzzling platformers may just be turned in unexpected ways in these two stylish offerings.
Designer Steve Gaynor explains why the family story exploration is still a game without guns, puzzles, or other traditional obstacles.
Wishing you all a very happy holiday, we are pleased to present a who's who video compilation of adventure game developers sending you their very best.