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With three of five episodes now complete, we've taken the unusual approach of exploring why it's worth catching up now instead of waiting until the end.
You'll flit through these two short but lovely explorations of serene pastoral settings without ever having to walk away.
These stylistically different him-and-her games are both emotionally powerful but broken down by largely non-interactive storytelling.
Your perspective on puzzling platformers may just be turned in unexpected ways in these two stylish offerings.
Designer Steve Gaynor explains why the family story exploration is still a game without guns, puzzles, or other traditional obstacles.
Our ongoing search for alternate puzzle-solving experiences took us through a portal into two reality-shifting dimensions.
Wishing you all a very happy holiday, we are pleased to present a who's who video compilation of adventure game developers sending you their very best.