An overview of article features for Xbox on Adventure Gamers, from our yearly acclaimed Aggies
to a variety of special articles covering all aspects of the Adventure Game ecosystem.
With three of five episodes now complete, we've taken the unusual approach of exploring why it's worth catching up now instead of waiting until the end.
These stylistically different him-and-her games are both emotionally powerful but broken down by largely non-interactive storytelling.
Designer Steve Gaynor explains why the family story exploration is still a game without guns, puzzles, or other traditional obstacles.
Our ongoing search for alternate puzzle-solving experiences took us through a portal into two reality-shifting dimensions.
Our three-day Aggie presentation is now complete, with both AG staff and readers recognizing the best and brightest adventure games of 2012.
Wishing you all a very happy holiday, we are pleased to present a who's who video compilation of adventure game developers sending you their very best.