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An overview of article features for Xbox on Adventure Gamers, from our yearly acclaimed Aggies to a variety of special articles covering all aspects of the Adventure Game ecosystem.

Life Is Strange 2 mid-season reflection Article

Why you shouldn’t wait: A mid-season reflection on Life Is Strange 2

With three of five episodes now complete, we've taken the unusual approach of exploring why it's worth catching up now instead of waiting until the end.

Read more Jun 14, 2019
Adventures in Storytelling: Fragments of Him, Virginia Article

Adventures in Storytelling: Fragments of Him, Virginia

These stylistically different him-and-her games are both emotionally powerful but broken down by largely non-interactive storytelling.

Read more Nov 25, 2016
Why Gone Home is a Game Article

Why ‘Gone Home’ Is a Game

Designer Steve Gaynor explains why the family story exploration is still a game without guns, puzzles, or other traditional obstacles.

Read more Jul 11, 2014
Puzzling misadventures #6 Article

Puzzling (Mis)adventures: Volume 6 - Quantum Conundrum and Antichamber

Our ongoing search for alternate puzzle-solving experiences took us through a portal into two reality-shifting dimensions.

Read more Mar 8, 2013
Aggie Awards Article

2012 Aggie Awards

Our three-day Aggie presentation is now complete, with both AG staff and readers recognizing the best and brightest adventure games of 2012.

Read more Feb 20, 2013
Xmas Article

An FMV Christmas: Season’s Greetings 2012

Wishing you all a very happy holiday, we are pleased to present a who's who video compilation of adventure game developers sending you their very best.

Read more Dec 24, 2012
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