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Gamescom 2015 round-up: Part 2

Gamescom 2014 round-up - Part 2
Gamescom 2014 round-up - Part 2


If you missed the first part of our gamescom 2015 coverage, courtesy of our German colleagues at Adventure-Treff, there's still time to get caught up. For everyone else, let's forge ahead with the rest of another very busy games convention in Cologne.
 



The Adventures of Bertram Fiddle


We discussed the current state of The Adventures of Bertram Fiddle with Seb Burnett from Rumpus Animation. Episode 1 - A Dreadly Business has been available for iPad for some time and recently came out for PC. We saw some art from the second part, which will have more difficult puzzles than a first installment that was criticized for being too easy. A Kickstarter campaign for the second and last part will be started as early as September, for which the funding target has not yet been decided. The playtime is again set to be two to three hours.


The second game to be presented was AER, in which you can freely switch between human and bird shape to make your way to a variety of floating islands. AER is heavily exploration-based and may be worth keeping an eye on.


AER

 


This article originally appeared on the German website Adventure-Treff. It has been translated and reprinted with permission.

 

Community Comments

Latest comments (8 total)

It’s not out on iOS yet. We’ll add the link when the port version is released.

Sep 14, 2015

could you direct me to Dropsy-Play/App-Store-link? , i can not seem to find it any-how/where, since its release!, and i dont want to use the steam’, or at least for the Android versions.
thanks.

Sep 14, 2015

@Burge no biggie! I get that people enjoy different things. I do appreciate the coverage regardless :0)

Sep 14, 2015

thanks Jack, for reminding and so, strengthing my fate (again) towards Daedalic.
.. Uh Martin.. how could i have forgotten! )))

Sep 2, 2015

@Jay Tholen Graphics and especially animations look great mate but it’s waaaaaay to surreal and trippy for me.

Aug 31, 2015

With The Devil’s Men, the Follett game Pillars of the Earth, and the new Gantefohr adventure also in the works, I wouldn’t be counting out Daedalic any time soon, Advie. They aren’t even developing AER internally.

Aug 31, 2015

Daedalic is riding the shark as the rest of the companies, my faith is demolishing.  and ttg wins a round each and every day.

once i was the biggest supporter of Daedalic sooner mayhap the greater oppose(r).

i made promise at the AER earlier preview, and no shakers laws this time.

i just hope/pray i am wrong at my assumptions.

Aug 31, 2015

Dropsy dev here. Thanks for including us! :0)

I gotta note that the Gamescom build was a bit old and missing a few quality-of-life features, so I’d agree that it was a bit slow/unusual. That said, I’m a bit miffed at the art nitpicks, as the game’s ornate visual style have gone over very well with most critics. Whatever the case, I hope the full game changes the writer’s mind when it’s out.

Aug 28, 2015
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