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Old 08-28-2006, 12:32 PM   #81
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It's up to 1/6 now, eh? I remember when last we spoke you were thinking 1/10. Ah well. I'll take it

But yeah, I was just thinking a more feature-complete version of the same demo, with voice and music and the new engine would be snazzy. But I suppose you're right that that doesn't really make much sense until you get near the end of this thing.

Last edited by Frogacuda; 08-28-2006 at 01:07 PM.
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Old 08-28-2006, 07:42 PM   #82
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No, the screens in the demo are about 1/10th of the screens in the final game. When I said the demo is 1/6th I just meant in terms of the story, not number of screens.

But let me just be clear that the game is not separated into parts or acts.
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Old 08-29-2006, 08:09 AM   #83
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I love the cohesion between the graphics and the atmosphere. It makes me smile in a weird sort of way.
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Old 08-29-2006, 11:04 AM   #84
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REAL zombies?!?

http://65.127.124.62/south_asia/4483241.stm.htm

"After death, this parasite is able to restart the heart of its victim for up to two hours after the initial demise of the person where the individual behaves in extremely violent ways from what is believed to be a combination of brain damage and a chemical released into blood during “resurrection.”"

(Edit: checked the date. nice hoax, though.)
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Old 09-28-2006, 12:28 PM   #85
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Well, it's nearing October, and that means Halloween!

I know many will be dissappointed that the game is not finished, but I'm hoping to have some tricks and treats later in the month.

I don't want to anyone's hope up, it might not be anything exciting. Afterall, I'm getting married on the 15th (which is one thing that's slowed my production a bit) and then of course is the honeymoon.

But hopefully, they'll be something new for people anticipating the game.
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Old 09-28-2006, 05:02 PM   #86
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Congracts JohnGreenArt for your marriage and wish you a Happy honeymoon. Dont forget to complete this project buddy

We all looking forward to it
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Old 10-02-2006, 02:28 PM   #87
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Congrats man. And I hope the game is going smoothly. You've got real talent there.
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Old 10-22-2006, 01:37 PM   #88
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Well, I'm back from the honeymoon and I've got a little Halloween treat (very little, some would say) to start off this spooky week! Check out the News section of the Nearly Departed website. Hopefully I'll have more tricks and treats throughout the week.

www.johngreenart.com/nearlydeparted
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Old 10-22-2006, 02:10 PM   #89
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Thanks.I´ll look really handsome wearing that mask when i go trick or treating.
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Old 10-22-2006, 02:34 PM   #90
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Beautiful game,man!
I love zombie-theme things!
Though that zombie-making parasite news you found really creeped me up!
Good luck on your marriage and,specially,on the game!
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Old 10-23-2006, 09:19 AM   #91
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Yay! Stuff!

How far along do you think you are, now, John? (In terms of art and animation completed, not in terms of time, which I know is impossible to guage)
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Old 10-23-2006, 09:42 AM   #92
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I've been focusing entirely on backgrounds, and I'm probably about 75% done with them. It's hard to gauge since many are in various stages of completion (around half are 100% finished, a quarter are 60% finished, and the last quarter are 30% finished.)

As for animation, only about 10% of that is done. And inventory items are being redone.

But the time I'll be able to work on it has increased now that all the planning for my wedding has come to a successful conclusion, so I should have more frequent progress reports.
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Old 10-23-2006, 02:20 PM   #93
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Not bad at all. Good luck.

Frothing Demand = Frothing Demand + 1
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Old 10-27-2006, 12:10 PM   #94
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I've updated the gallery section of the Nearly Departed website with a couple new backgrounds and some more development art and sketches.

www.johngreenart.com/nearlydeparted
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Old 10-27-2006, 12:32 PM   #95
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Beautiful! Absolutely love your graphic style and the demo is top notch! Congrats

I also have one question, since i see you are using Lassie I'm wondering, is there a way to make a game appear full-screen?
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Old 10-27-2006, 10:06 PM   #96
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Quote:
Originally Posted by Igor View Post
I also have one question, since i see you are using Lassie I'm wondering, is there a way to make a game appear full-screen?
The demo was done with a version of the Lassie engine that exports games into stand-alone applications. That version can't make games that have a full screen option.

However, the final game will be made with "LassieAS." This version of the engine makes games that open in Flash Player, which can play in full screen.

So, you'll be able to play the final game full screen, just not the demo.
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Old 10-27-2006, 10:34 PM   #97
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Default nice gfx

Hmm gfx looks real nice and everything seems to fit together very nicely. Respect !
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Old 10-28-2006, 05:56 AM   #98
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Amazing graphics...keep up!
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Old 11-03-2006, 05:29 AM   #99
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Quote:
Originally Posted by JohnGreenArt View Post
The demo was done with a version of the Lassie engine that exports games into stand-alone applications. That version can't make games that have a full screen option.

However, the final game will be made with "LassieAS." This version of the engine makes games that open in Flash Player, which can play in full screen.

So, you'll be able to play the final game full screen, just not the demo.
Are you doing the backgrounds by hand and then scanning them into the computer to fill out the colors or are you doing it all via computer.
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Old 11-03-2006, 09:27 AM   #100
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Quote:
Originally Posted by jokieman View Post
Are you doing the backgrounds by hand and then scanning them into the computer to fill out the colors or are you doing it all via computer.
Backgrounds are penciled and inked by hand, then scanned into the computer and colored in Photoshop.
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