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Old 05-13-2006, 07:19 PM   #61
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Splat44--there's a complete list of hints here:

http://www.johngreenart.com/nearlyde...demo/hints.htm

Just highlight the answers.
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Old 05-13-2006, 10:43 PM   #62
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WOW Its surely ROCKS!!!
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Old 05-19-2006, 07:27 AM   #63
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Website's been updated with some new art.

www.johngreenart.com/nearlydeparted
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Old 05-19-2006, 08:38 AM   #64
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Go, John, go.

Hey, how bout a race. My demo will be out on Sunday/Monday, so that I finally have something to show.

Then I can fully commit myself to a complete game. I decided to lenghten the first episode, and instead of 3, the first KB Adventure will come in 2 episodes.

Race ya for the full release =).

Great stuff, as ALWAYS.
Keep up the good work.
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Old 05-19-2006, 10:30 AM   #65
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Ack! I'm going to bet you finish first. Though hopefully it'll be close.
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Old 05-19-2006, 11:47 AM   #66
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Thanks for the update and for the development art. It's always nice to see the WIP versions of backgrounds. It's somewhat of a learning experience, too.
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Old 05-19-2006, 04:46 PM   #67
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Damn right it is going to be close. YOU are one of the best artists I know, and its a great privilage to be in the same league as you are.

May the best man/woman WIN!
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Old 05-20-2006, 01:02 AM   #68
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This is truly some good stuff. Superb art direction and a nice touch of dark humor. Really reminds me of some classic Lucasarts styled adventures, great job John!
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Old 08-09-2006, 07:28 AM   #69
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Since your online John, give us an update
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Old 08-09-2006, 10:17 AM   #70
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Should we expect full version release news from you soon ?
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Old 08-09-2006, 06:52 PM   #71
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Mmmm...no release news yet.

You could say it's 50% done.

But then one could say a lot of things...

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Old 08-10-2006, 03:17 AM   #72
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Man, this game seems to be forever in development.
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Old 08-10-2006, 08:54 AM   #73
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Well, it's been less than a year since I started work on it.
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Old 08-10-2006, 09:23 AM   #74
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Really? It seems longer. Perhaps not though.
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Old 08-27-2006, 06:17 AM   #75
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Waiting is the hardest part...

Keep your momentum up, John. I can tell this one's gonna be worth it. Seriously one of my most anticipated games right now.
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Old 08-27-2006, 11:30 AM   #76
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I can only hope it lives up to everyone's expectations.
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Old 08-27-2006, 01:06 PM   #77
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The longer it takes, the higher the expectations

(It's true)

--Erwin
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Old 08-27-2006, 05:18 PM   #78
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Quote:
Originally Posted by Erwin_Br
The longer it takes, the higher the expectations

(It's true)

--Erwin
Ack!
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Old 08-28-2006, 05:25 AM   #79
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Quote:
Originally Posted by JohnGreenArt
I can only hope it lives up to everyone's expectations.
As long as it lives up to the excellent demo, I'm a happy camper. The main things I liked about it were really the story and the approach to the puzzle design, so as long as you can keep those up, you'll be sitting pretty.

Has anything been done on the voice and music front? What are the chances we might see a more complete demo before long?
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Old 08-28-2006, 07:28 AM   #80
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No progress has been made on sound. Right now I'm still doing artwork assets. Voices will probably be the last thing, as we want the script to be as final as possible before recording anything, reducing the chances of having to re-record things.

There might be a new version of the demo at some point since the LASSIE engine has changed, but it likely wouldn't be longer than the one already out. Some puzzles will change slightly, but overall they'll be in the same vein. I wouldn't want to release a demo of a different part as the one that's out represents about 1/6th of the story.
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