Ratings by ninasema
Whispers of a Machine
Strangeland
Tex Murphy: Overseer
Darkside Detective, The
The Excavation of Hob's Barrow
Night in the Woods
Firewatch
Shardlight
Technobabylon
Wolf Among Us: Episode Four - In Sheep's Clothing, The
Wolf Among Us: Episode Three: A Crooked Mile, The
Wolf Among Us: Episode Two - Smoke & Mirrors, The
Wolf Among Us: Episode One - Faith, The
Wolf Among Us: Episode Five - Cry Wolf, The
Thimbleweed Park
Last Door: Season Two, The
Kathy Rain
Gemini Rue
Broken Sword 5: The Serpent's Curse
Milkmaid of the Milky Way
Broken Sword: The Sleeping Dragon
Last Door: Season One, The
Trace, The
Journey Down: Chapter Two, The
Tales of Monkey Island: Chapter 5 – Rise of the Pirate God
Tales of Monkey Island: Chapter 4 – The Trial and Execution of Guybrush Threepwood
Tales of Monkey Island: Chapter 2 – The Siege of Spinner Cay
Tales of Monkey Island: Chapter 3 – Lair of the Leviathan
Tales of Monkey Island: Chapter 1 – Launch of the Screaming Narwhal
Walking Dead: Episode One - A New Day, The
Walking Dead: Episode Two - Starved for Help, The
Year Walk
Lost Echo
Contradiction
Broken Sword II: The Smoking Mirror
Inner World, The
Adventures of Bertram Fiddle: Episode 1 - A Dreadly Business, The
Broken Sword: The Shadow of the Templars
Syberia II
Syberia
Journey Down: Chapter One, The
Jurassic Park: The Game
To the Moon
Day of the Tentacle
Grim Fandango
Shivah, The
Blackwell Epiphany, The
Blackwell Deception, The
Blackwell Convergence, The
Blackwell Unbound
Blackwell Legacy, The
Tex Murphy: Mean Streets
Tex Murphy: Martian Memorandum
Tex Murphy: Under a Killing Moon
Primordia
Golden Wake, A
Satisfying, but still a disappointment
To start with the positive: A Golden Wake has a lot of the things that makes the rest of the Wadjet Eye games memorable: a pixel art, a soundtrack and dialogue that together really set a great mood for a game. So I definitely enjoyed being in A Golden Wake. Playing it? Well, that really depends on what you want from a game.
Don’t get me wrong, I liked the “selling” dialogue puzzles, and the fact that you only got one shot at getting them right. And sure, the occasional HOG (!), logic puzzle and action-ish scene all work, but after one playthrough it just seems to little and too easy.
A lot of it has to do with the pacing of the overall game. Most of the scenes are quite short, so you never really get to dwell in or get to know any of the locations. I’m not saying I love backtracking - but being able to do it actually is what gives you the illusion of being in control of the character.
Also, there is a big problem with the MAIN PLOT TWIST coming way too sudden. There are definitely surprising things in life you would do if you felt you had no choice. Here, instead, you are given the illusion that you have one.
Verdict: Some work on dramaturgy and making at least one of the acts longer could have made (to avoid any wordplay involving ‘gold’) good to great.
Playtime: 4,5 hours.
Read the review »
Time Played: 2-5 hours
Difficulty: Easy