Shuva Raha
Staff BioHi, and Namaste from New Delhi, India!
In 1983, my father brought home a ZX Spectrum and cassettes of Maze Chase and Horace Goes Skiing. I was almost seven, my brother was four. We spent countless breathless hours evading capture by the four monsters on our brand new colour television (though, given our tropical upbringing, the skiing was very awkward).
Then came our laptop, a Bondwell 286 with a monochrome screen, and floppies of DigDug, Pac-Man, Professional Write, and Wishbringer. The last – a text adventure – baffled us. But with a dogged perseverance now lost in the mists of time, endless walk left, search tree, open door later, we figured it out. Life has been virtually crazy since.
I must admit, we were spoiled by the heydays of adventure games. The Quest for Glory titles, Monkey Island, Gabriel Knight – affectionately embraced classics now, were the games du jour, and disciples fell to their knees at the mention of the word Sierra. In the absence of forums and walkthroughs (how did we ever manage without the ‘net?!), we took MONTHS to complete each game, bleary-eyed with pixel-hunting, confounded by inventories jam-packed with items like ‘snot’ and ‘grog’, blissfully immersed in lives that bore no resemblance to our real ones.
Till someone shouted action. Actually, a lot of people must have. The ice age (or the meteor, take your pick) hit and suddenly, adventure games were the new dinosaurs. But when one door shuts, another opens (if it doesn’t, use the crowbar). The dark night ended with the advent of RPGs, and I was back in business, trawling through endless realms chasing fantastic monsters and running mundane errands. And yet, I missed my first love.
The resurgence of adventure games brings me both relief and joy. The classic formats, of course. But I have a new interest too - the ‘casual adventures’ that are blazing a trail of glory through audiences that earlier stayed away, finding the genre boring, tedious and unapproachable. I find this development super-exciting, because these fun-blends are taking adventure games mainstream at an unprecedented rate, stripping off the cloak of pseudo-exclusivity and blowing the lid off the myth that intelligent = uncool. That revelation was long overdue.
I joined AdventureGamers in 2010. I was browsing the site, and sent Jack a note, and he wrote back. It’s been a pretty epic adventure, worthy of a (short) review of its own. I’d rate it 4.5/5. Half-star knocked off for me making a hash of my deadlines.
In my spare time, I serve as Head - New Initiatives, Energy & Infrastructure at the Confederation of Indian Industry at New Delhi. Founded in 1895, CII works with industry, government and civil society to drive India’s socioeconomic development. My work covers renewables, hydrocarbons, e-mobility, and sustainability in core infra such as roads, railways, shipping, civil aviation and Smart Cities.
Overall, I have 20 years’ experience in energy policy advocacy, stakeholder interactions, and project, client, team, communication and brand management. I also have in-depth knowledge of websites, intranets, content management and social media.
Yeah. TMI.
Online:
http://gamrgrl.com
https://twitter.com/ShuvaRaha
https://www.linkedin.com/in/ShuvaRaha/
Articles by Shuva Raha:
The Jolly Gang’s Misadventures in Africa review
We've doubled up a pair of casual reviews, but even two offbeat, cartoon Jolly Gang adventures don't add up to a single good one.
Dead Mountaineer’s Hotel review
There are plenty of reservations about this long-awaited Russian whodunit, which dashes all high hopes against the rocks.
The Book of Unwritten Tales review
If you've been yearning for a quest-filled fantasy epic, this excellent adventure will surely send a tingle down your spine.
Odissea - An Almost True Story review
You'll sail through its simplistic gameplay, but this imaginative indie take on Homer's Greek epic can be an entertaining budget ride.
King’s Quest II: Romancing the Stones review
AGDI's enhanced remake of Romancing the Throne will give you plenty of reason to fall in love with it.
The Next BIG Thing review
There are plenty of high points in this monstrous comic adventure, though it doesn't quite measure up to its top billing.
Love & Death: Bitten review
This vampiric casual adventure will suck you in before it's even dawned on you that you're playing a hidden object hybrid.
Mystery Case Files: 13th Skull review
There's plenty to treasure in the latest installment of this groundbreaking casual series, though it sometimes bogs down in the Louisiana bayous.
CSI: Fatal Conspiracy review
The latest CSI adventure includes the FBI and drug cartels, but tedious gameplay and dull stories kill any potential intrigue.
Adventures of Keith Night: After a Shadow review
This black and white film-noir whodunit has plenty of highlights for a one-man indie production.
KGB review
Much like its subject matter, this 1992 conspiracy thriller collapses under the weight of its punishing design and political ambition.