Shuva Raha Staff Bio

Hi, and Namaste from New Delhi, India!

In 1983, my father brought home a ZX Spectrum and cassettes of Maze Chase and Horace Goes Skiing. I was seven, my brother was four. We spent countless breathless hours evading capture by the four monsters on our brand new colour television (though, given our tropical upbringing, the skiing was definitely awkward).

Then came our laptop, a Bondwell 286 with a monochrome screen, and floppies of DigDug, Pac-Man, Professional Write, and Wishbringer. The last – a text adventure – baffled us. But with a dogged perseverance now lost in the mists of time, endless walk left, search tree, open door later, we figured it out. Life has been virtually crazy since.

I must admit, we were spoiled by the heydays of adventure games. The Quest for Glory titles, Monkey Island I, Gabriel Knight I – affectionately embraced classics now, were the games du jour, and disciples fell to their knees at the mention of the word Sierra. In the absence of forums and walkthroughs (how did we ever manage without the ‘net?!), we took MONTHS to complete each game, bleary-eyed with pixel-hunting, confounded by inventories jam-packed with items like ‘snot’ and ‘grog’, blissfully immersed in lives that bore no resemblance to our real ones.

Till someone shouted action. Actually, a lot of people must have. The ice age (or the meteor, take your pick) hit and suddenly, adventure games were the new dinosaurs. But when one door shuts, another opens (if it doesn’t, use the crowbar languishing in the inventory). The dark night ended with the advent of RPGs, and I was back in business, trawling through endless realms chasing fantastic monsters and running mundane errands, helped by my AI pal through combat sequences. And yet, I missed my first love.

The resurgence of adventure games thus brings me both relief and joy. The classic formats, of course. But I have a new interest too - the ‘casual adventures’ that are blazing a trail of glory through audiences that earlier stayed away, finding the genre boring, tedious and unapproachable. I find this development super-exciting, because these fun-blends are taking adventure games mainstream at an unprecedented rate, stripping off the cloak of pseudo-exclusivity and blowing the lid off the myth that intelligent=uncool. That revelation was long overdue.

In my spare time, I serve as the Chief Operating Officer of a medium-sized company that develops corporate communication portals.

My faves:

Adventures: Gabriel Knight I, Quest for Glory IV, Monkey Island I, Indiana Jones and the Fate Of Atlantis, Syberia I, Black Mirror I & II, Broken Sword I, Secret Files: Tunguska

RPG: Baldur’s Gate II, KotOR I, The Witcher, Fallout II, Dragon Age: Origins, Planescape: Torment, Arcanum

Others: Age of Empires, Star Wars: Galactic Battlegrounds, Star Wars: Empire At War, Emperor: Rise of the Middle Kingdom, Company of Heroes, Desperadoes: Wanted Dead Or Alive

My blog: http://gamrgrl.com

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Play and let play!
Shuva

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Articles by Shuva Raha:

PC

Dead Mountaineer’s Hotel review

There are plenty of reservations about this long-awaited Russian whodunit, which dashes all high hopes against the rocks.

Read the review » Dec 5, 2011

The Book of Unwritten Tales review

If you've been yearning for a quest-filled fantasy epic, this excellent adventure will surely send a tingle down your spine.

Read the review » Oct 28, 2011
PC

Odissea - An Almost True Story review

You'll sail through its simplistic gameplay, but this imaginative indie take on Homer's Greek epic can be an entertaining budget ride.

Read the review » Jul 20, 2011

King’s Quest II: Romancing the Stones review

AGDI's enhanced remake of Romancing the Throne will give you plenty of reason to fall in love with it.

Read the review » May 2, 2011

The Next BIG Thing review

There are plenty of high points in this monstrous comic adventure, though it doesn't quite measure up to its top billing.

Read the review » Apr 21, 2011

Love & Death: Bitten review

This vampiric casual adventure will suck you in before it's even dawned on you that you're playing a hidden object hybrid.

Read the review » Jan 26, 2011
PC

Mystery Case Files: 13th Skull review

There's plenty to treasure in the latest installment of this groundbreaking casual series, though it sometimes bogs down in the Louisiana bayous.

Read the review » Dec 22, 2010
PC

CSI: Fatal Conspiracy review

The latest CSI adventure includes the FBI and drug cartels, but tedious gameplay and dull stories kill any potential intrigue.

Read the review » Nov 24, 2010

Adventures of Keith Night: After a Shadow review

This black and white film-noir whodunit has plenty of highlights for a one-man indie production.

Read the review » Sep 22, 2010
PC

KGB review

Much like its subject matter, this 1992 conspiracy thriller collapses under the weight of its punishing design and political ambition.

Read the review » Aug 6, 2010

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