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What game have you just finished?

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Total Posts: 38

Joined 2017-08-27

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Just finished “Agent A: a Puzzle in Disguise” - very charming spy-themed puzzle adventure. Beautiful graphics, puzzles galore (I found them on the easier side but still lots of fun to solve) and TONS of style. Really good few hours of light-hearted, humorous gameplay.

     
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Total Posts: 591

Joined 2010-02-05

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DCast - 24 January 2020 10:29 AM

Just finished “Agent A: a Puzzle in Disguise”

Hey I just played this too! I agree with everything you said, I just wanted to add that it reminded me of Get Smart.

     

I Am the Knight of the Order of the Sun!

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Total Posts: 38

Joined 2017-08-27

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SpeedBo - 24 January 2020 12:16 PM

Hey I just played this too! I agree with everything you said, I just wanted to add that it reminded me of Get Smart.

You’re right! I think there’s even a reference in this game to it Smile

     

Total Posts: 92

Joined 2018-12-01

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A Short Hike. I enjoyed it, although it’s definitely not for everyone. Probably the closest thing to Twinsen’s Adventure and Twinsen’s Odyssey since those games came out. In fact I found it a bit odd it showed up here, since those games aren’t often thought of as adventures. The gameplay features a lot of jumping, action mini-games as well as some puzzling.

     
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Total Posts: 221

Joined 2017-12-19

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GateKeeper - 21 April 2019 05:02 AM

Zim Sala Bim (1984)

Another Commodore 64 adventure game.

This one is so obscure that I wouldn’t be surprised if no one here has ever heard of it.

It is not listed on this site, or any other general adventure game site I’m aware of, you can’t find it on Wikipedia or Mobygames either, and here’s a fun fact: even a couple of the largest abandonware sites don’t seem to have any trace of it!

The parser is actually very interesting in the game, as you can abbreviate commands to two characters. Like GO FO for GO FORWARD and OP DO for OPEN DOOR. Actually the last mentioned has a glitch that you can type only OP D and it opens the door anyway…  Tongue

I coincidentally found two other games that use the very same engine and even seem to have the same glitches in the parser. I can report more about those when I go through them.

A more detailed review is available here:

http://www.adventuredoor.net/reviews/zim-sala-bim/


OK, so it took a bit longer to go through those two games I referred to almost a year ago, but I have done that now. I don’t know the name of the game engine, but obviously they all use the same engine, even the same OP D glitch is in all of them! Thumbs Up

Anyway, the first one (not chronologically) is Drak (1988).

It’s a horror game where your car breaks down in front of a mansion, and then you enter the mansion, and once inside, you have to escape. Now some of you think “why”, which is a good question. There’s really no story to bind the protagonist entering the house and immediately after entering it, trying to escape it. “Drak” is supposed to be like Dracula or something.

Puzzles are kind of logical, it’s just that there’s no story that would give meaning to any of that. There are game-breaking bugs in the game, so if anyone plays the game through and after the final puzzle the game crashes… it’s supposed to be like that. Or maybe not, but you didn’t do anything wrong, that’s what happens…

A more thorough description in my review of Drak, not that anyone cares, presumably.


Another one, and actually best of these three games is Grand Larceny (1984).

It’s a spy story where you have to go into a hotel and find stolen super-computer plans. Actually there are many good ideas in the game. Some puzzles have alternative solutions, which is always nice. An even better idea is that there is only limited time to find those plans, and then leave the hotel. Even finding the plans but failing to escape in time will cause the secret agent protagonist to die.

While the parser is obviously the same as in those two other games, the unique feature is that it is connected to the game-time, and every parser command takes one minute. So the more commands you input, the less time you have to solve the case.

In the end it’s not a very good game although it has great ideas. It suffers from the same thing as Drak, reading the story from the cassette inlay is exciting, but when the game actually begins, the story really doesn’t exist as a narrative anymore. Nothing happens, although in a very different context than nothing happens in Seinfeld.  Crazy

It’s just “find the plans and escape”, and there’s nothing more added to the story. The weirdest thing in the game is that you don’t ever need most items that can be picked up, and don’t need to enter most rooms in the hotel to complete the game the fastest way. Overall it’s somewhat fun game to play, but nothing that special.

And my review of Grand Larceny, if someone wants to know more about it.


I don’t know if anyone is interested in Commodore 64 adventures, maybe they are too obscure for most people, but whenever I finish another one, I can post again.

     
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Total Posts: 5464

Joined 2013-08-26

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Finished Stonewall Penitentiary today. Really enjoyed it, much more than I’d expected. Very good, creepy game, well written. I read the AG review just now and couldn’t help laughing at the comment “graphics are outdated”. I’m sure if the developer had used the even more outdated retro-look of ugly big pixels it would have been praised. Anyway, I didn’t mind the graphics at all even though the character models could have been much better.

One thing I did mind is the cruelty. I couldn’t stand it in the Blackstone Chronicles either. Excessive imo. That film of the eye being removed for instance. Serves no purpose.

Four stars from me.

     

Welcome to hell. It’s frozen over, in case you hadn’t noticed.  - Jessie, Stonewall Penitentiary

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Total Posts: 189

Joined 2005-07-07

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Had almost forgotten about Stonewall Penitentiary. I played Christopher Brendel’s earlier games, Lifestream and Shady Brook, before they were reworked into hybrid text/graphic adventures. Enjoyed them both. Will definitely give this one a go soon.

For some reason I never really got into The Filmmaker.

     
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Total Posts: 4569

Joined 2012-03-24

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Karlok - 30 January 2020 11:43 AM

Finished Stonewall Penitentiary today. Really enjoyed it, much more than I’d expected. Very good, creepy game, well written. I read the AG review just now and couldn’t help laughing at the comment “graphics are outdated”. I’m sure if the developer had used the even more outdated retro-look of ugly big pixels it would have been praised. Anyway, I didn’t mind the graphics at all even though the character models could have been much better.
..........
Four stars from me.

I loved the game - great story & I truly loved the graphics.
Yes - 4 stars from me also! 

     
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Total Posts: 2104

Joined 2007-01-04

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I played Milkmaid of the Milky Way. A very cute game. For the amount paid, fun time. Graphics, while low res, were colorful.

Heart

     

I enjoy playing adventure games on handheld systems- PS VITA, Nintendo DS and ipad mini.

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