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What game have you just finished?

Total Posts: 53

Joined 2018-12-01

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If you use a walkthrough to finish a game then you can guarantee you won’t like the game. That’s pretty much adventure gaming 101. Does the use of walkthrough cause the apathy or the other way around? Who knows, but I’ve never used a walkthrough (substantially) to get through a game and liked it at the same time.

     
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Total Posts: 122

Joined 2013-04-13

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well it’s not the 90s anymore. some of those puzzles i had absolutely no idea how i would have even figured them out. I disagree too about walkthroughs though, I almost always use walkthroughs these days for games and still manage to enjoy them.  Half the wadjeteye games I used walkthroughs after being stuck while some I managed to figure out almost all the puzzles on my own.  It’s just a different era now and getting stuck on some part of a game because you didn’t use the right kind of ‘look’ icon or the correct way to combine an item or etc things like that just aren’t any fun. I will typically try at a puzzle for 15-20 min and if I’m stuck longer than that, walkthrough time. The old school hint books are nice because they don’t flat out tell you exactly what to do and you still have to figure out bits and pieces.  Overall I would say Unavowed handled puzzle difficulty the best of any recent game I played and that was a completely enjoyable experience. The puzzles were mostly completely logical and I only had to look up things once or twice after being stuck. It’s not fun to be stuck when you just want to advance the story and keep the flow going. my 2c *shrug*

     

Total Posts: 53

Joined 2018-12-01

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Right. However there is a huge difference between using a walkthrough after being stuck and reading a walkthrough to get through a game, like you did with GK1.

     
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Total Posts: 2026

Joined 2007-01-04

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I found the GK1 remake to be rather good. I have the original, but much prefer playing the remake. Puzzles were actually fairly interesting in the remake and fun to solve.

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I enjoy playing adventure games on handheld systems- PS VITA, Nintendo DS and ipad mini.

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Total Posts: 968

Joined 2013-08-25

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Finished A.D. 2044, a Polish adventure game from 1996 which I discovered by accident during the Farm Quiz. Never heard of it before, but I actually watched the movie it is very loosely based on (Sexmittion) and enjoyed it. The game was also compared to Lost in Time, and anything with a Coktel Vision touch is always a yes in my book. On the other hand, everyone at GOG gave it a one-star review which is rarely seen. Both the movie and the game are dystopian comedies about a distant future where women killed all men and formed a totalitarian feminist state. In the movie two men from our time woke up from the cryogenic sleep. In the game there’s only one man and… no women. Only female androids who also seem to be designed by lonely men: big boobs, thongs, love for small animals and not much concern about the only male prisoner on the loose.

The whole game is just as silly and pointless, with no story or characters to speak of. The devs were obviously into the mid-1990s multimedia craze when many games looked like interactive music videos. The camera flies from screen to screen, freezing at different angles, while you have to spot every little pixel and search every dirty corner looking behind tables, inside flower pots and under bridges (along with the camera). It might sound cool, yet those areas could be reached only from certain angles, and there’s a LOT of pixel hunting involved. At times the protagonist himself says something like “Look, in the upper left corner!”, so the devs realised it wouldn’t be much fun for the player.

Lost in Time had similar masochistic gameplay along with a flying camera, but it wasn’t the only feature, and everything had its logic. The main feature were the cool inventory combinations MacGyver-style. In 2044 those are rare and basic, and so do other inventory puzzles. The items are randomly spread across the rooms. You can pick up an item and place another item instead - I don’t know what’s the purpose, I used it only ONCE to solve a puzzle. The game is very linear and short, you even get used to the gameplay after awhile. It’s just too trivial and uninspired.

     

PC means personal computer

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Total Posts: 5382

Joined 2013-08-26

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Doom - 08 December 2019 05:56 PM

Finished A.D. 2044, a Polish adventure game from 1996 which I discovered by accident during the Farm Quiz.

Too bad you didn’t participate in my They Do It With Mirrors quiz. Frown If you use the handmirror on yourself you see the refection I used in the quiz:

You’re the only man in a female world and you look like a woman?? Transgenderism may be a hot topic now, but AD 2044 is 23 years old.

I agree with your minireview, except for the zooming (mentioned in that other thread). It felt like my eyes were the camera, as if I was moving my head to peer behind and under objects, and “diving” to the floor. I did like that. IMO the zooming in Lost in Time was not nearly as remarkable.

     

I’m finding my inner self…  Unforeseen Incidents

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Total Posts: 968

Joined 2013-08-25

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Karlok - 08 December 2019 08:15 PM

You’re the only man in a female world and you look like a woman?? Transgenderism may be a hot topic now, but AD 2044 is 23 years old.

Maybe it’s some advanced feminist mirror that shows everyone as a female? Grin Or maybe it’s just another of those weird jokes pulled by the devs. The protagonist is supposed to be a male even according to the story in the game manual. And he speaks in male’s voice.

The camera movements were pretty great, I enjoyed that too, and the graphics looked alright even by today’s standards (I especially liked the house). What I didn’t like was that items would appear only after the zooming had ended, like somebody quickly places an object when the cameraman stops the camera. This is probably a result of their (rather useless) feature that allows players to drop inventory items. In Lost in Time you see the items as you zoom in and don’t see them after you’ve picked them up.

     

PC means personal computer

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