![]() |
#1141 | |
gin soaked boy
Join Date: Jan 2004
Location: Virovitica, Croatia
Posts: 4,093
|
![]() Quote:
By the way, if you've just gotten past Ravenholm, you're nowhere near the half of the game. It's a long one. I'm playing Freelancer at the moment. I was really hungry for an Elite type of game and the basics are fine, but there's an awful lot of repetition and unnecessary waste of time. The mouse and keyboard controls work well, but playing it with a proper joystick would be much more enjoyable.
__________________
What you piss in is yours for life. Last edited by insane_cobra; 02-20-2008 at 03:28 AM. |
|
![]() |
![]() |
#1142 | |
Master of time and space
Join Date: Sep 2005
Location: Sverige
Posts: 1,480
|
![]() Quote:
![]() Anyway, battling stryders now. Just destroyed a fourth and seeing a fifth climbing into the plaza...
__________________
... |
|
![]() |
![]() |
#1143 |
delusions of adequacy
Join Date: Sep 2003
Location: Melbourne, Australia
Posts: 1,403
|
![]()
I'm giving the Witcher a go, and enjoying it. Visually its a wonder, I soon got used to the camera and running about everywhere is a joy. Everywhere is just gorgeous.
I wish they ramped up the potion taking effects over and above increasing damage output and resistance thresholds. About halfway through the game you get a recipe for 'seeing invisible creatures' which is irrelevant to the story (invisible creatures cut) but the visual effect when you take it is 'serious business'. I love the toxicity mechanic balancing out the overly ambitious alchemist. Building combos with your swords is good fun, with character development actually improving the animation (new moves the longer you combo). The journal, quest, maps and glossary are also a huge stride forward for crpgs. You just can't get lost or stuck. Some may find it a bit too much handholding but you don't have to use it so its still fucking awesome. The only real weak points are the random crashing (memory errors?) that tends to occur after long play when making area transitions, mostly. And long term character interaction. The characters you meet once and move on are great but those few you interact with over a longer period need serious work because they really break immersion with their terrible casual dialogue, or rather the lack of it (translation issue?). Version 1.2 is very playable, but I'm even more keen to play the upcoming improved edition (with toolset!), hopefully on a new machine so I can play on maximum graphics settings. Medium is still as I've said already a visual wonder. Puts nwn2 to shame. Edit: Just have to add, the music is also brilliant - mood setting stuff everywhere and a bit of guitar rock (ala diablo 2) during intense battles. Last edited by Crunchy in milk; 02-27-2008 at 06:22 PM. |
![]() |
![]() |
#1144 | |
DAVE
Join Date: Oct 2004
Location: Portugal
Posts: 1,326
|
![]() Quote:
__________________
IS THAT DAVE? |
|
![]() |
![]() |
#1145 | |
Master of time and space
Join Date: Sep 2005
Location: Sverige
Posts: 1,480
|
![]()
Half Life 2 - Episode 1
Trying to get through the game on hard using nothing other than the gravity gun (X360 achievement). Some parts of the game gets really hard having to rely on debris to take out the enemies ![]() Quote:
__________________
... |
|
![]() |
![]() |
#1146 |
gin soaked boy
Join Date: Jan 2004
Location: Virovitica, Croatia
Posts: 4,093
|
![]()
The elevator sequence *shudders*
__________________
What you piss in is yours for life. |
![]() |
![]() |
#1147 |
Senior Member
Join Date: Dec 2007
Posts: 126
|
![]()
Runaway, chapter 3 - I'm in the desert trying to find a way out and a way to save Gina from the gangsters
![]() |
![]() |
![]() |
#1148 |
Master of time and space
Join Date: Sep 2005
Location: Sverige
Posts: 1,480
|
![]()
Hehe, yeah that was a challenging scene having to rely on barrels and debris. Though nowhere near as trying to hang on that garden gnome throughout the episode 2. I gave up when I had to outrun the Guardian down in the ant lion nest.
Anyway. Half-Life 2 - Episode 2 Just found an Advisor in a barn followed by an attack by the Combine. Currently in a car trying to outrun a chopper firing away at mine and Alyx' ass.
__________________
... |
![]() |
![]() |
#1149 |
Senior Member
Join Date: Nov 2007
Location: USA
Posts: 266
|
![]()
Professor Layton and the Curious Village for the DS.
It is AMAZING. If you like puzzles, BUY THIS GAME RIGHT THIS SECOND. I don't know how far I am, maybe halfway? Maybe a little more than half. I'm glad they have downloadable puzzles too, that extends the game even more. This is one of the best games on any system in recent years. I sure hope they bring the sequel over from Japan!
__________________
http://www.FredtheMonkey.com : My site for Flash cartoons and comedy! |
![]() |
![]() |
#1150 |
Evil Incarnate
Join Date: Dec 2003
Location: Around
Posts: 255
|
![]()
i haff twelve metchsteek, hehehe, comedy gold.
__________________
"When choosing between two evils, I always like to try the one I've never tried before." |
![]() |
![]() |
#1151 |
Master of time and space
Join Date: Sep 2005
Location: Sverige
Posts: 1,480
|
![]()
Resident Evil on the GameCube
I haven't played it much yet. Playing as Jill on easy and just found a map of 1F. So far I find this game better than Resident Evil 4 due to the extremely well done atmosphere and setting. I have far more respect for the zombies in this game than in the ones in RE4. Why? Since these zombies are dangerous and not littered throughout the gaming area (not so far anyway). There are two downsides however: 1. controls. Why oh why did Capcom have to make them suck so much?! It feels like I'm piloting a battle mech... ![]() 2. Item management. I need to store objects in chests as Jill can't pick up more than eight objects at the same time. These chests are somehow linked through space and I can access the objects stored in one chest through another... ![]()
__________________
... Last edited by MdaG; 03-09-2008 at 08:01 AM. |
![]() |
![]() |
#1152 | |
Psychonaut
Join Date: Jan 2004
Location: Edinburgh
Posts: 5,114
|
![]() Quote:
It is brilliantly addictive. Currently Playing: As well as Professor Layton on the DS and Sam and Max on the PC. Lost Odyssey An RPG on the 360 from the creator of Final Fantasy. I'm in the Ghost Town just outside the City of Numara ![]() ![]() Characters are Level 18, have defeated a few awkward boss battles and hoards of random battles. Loving the storyline at the moment, the world is reminiscinet of an old FF game (Maybe 8 or 9), the graphics are superb, the battles are challenging and fun. Overall loving the game.
__________________
I'm not insane, my mother had me tested! |
|
![]() |
![]() |
#1153 |
Senior Member
Join Date: Dec 2007
Posts: 126
|
![]()
Currently playing The Awakened. Not very far, though; I've reached the warehouse at the docks and managed to enter it. Had to stop there for a while because for the first time ever I experienced something like motion sickness while playing *argh* The speed is, I think, quite normal - not too fast, not too slow; in fact, it's a little like playing a FPS. It's not that I'm not used to first person perspective; I am. But this time i'ts different and I just can't put my finger on it. The game just makes me feel sick and, above all, gives me headaches which is a real shame because it seems to be a good game and I do want to continue playing it. Any helpful hints as how to tackle this motion sickness or whatever it is?
|
![]() |
![]() |
#1154 |
Citizen of Bizarro World
Join Date: Mar 2004
Location: Htrae
Posts: 4,219
|
![]()
In Warcraft III, I'm in the 2nd campaign, mission 8. Keeping the wizards away while the lich summons some crazy ass dude.
__________________
By no rocket’s blue shade am no shells dead down there, Gave no proof all day long that the flag was unwhere! No say does am spar-strangled shroud hang limply! Under land of no free! Am us home coward-leeee! ~Excerpt from the Bizarro Anthem |
![]() |
![]() |
#1155 |
Member
Join Date: Mar 2008
Location: Plymouth, England
Posts: 30
|
![]()
Fable, just killed Twinblade and met my eyeless sister. Then saved an archaeologist from Witchwood. Currently just fist fighting around the night fights and working on physique.
The Longest Journey, I've entered through the portal and I'm now in Arcadia. Spoke to a man on the pier about getting his bird back, hmm.. |
![]() |
![]() |
#1156 |
The Thread™ will die.
|
![]()
I've joined the ranks of the Audiosurf players. Just tried a whole load of weird stuff. The Infogrames corporate theme song, anyone?
![]() |
![]() |
![]() |
#1157 | |
Master of time and space
Join Date: Sep 2005
Location: Sverige
Posts: 1,480
|
![]() Quote:
This is probably the most beautiful game (graphically) I've seen last generation with maybe the exception of Okami. It's incredible what they've done with 480p. It looks great even on my 37" HDTV.
__________________
... |
|
![]() |
![]() |
#1158 |
Senior Member
Join Date: Dec 2007
Posts: 126
|
![]()
Gooka: The Mystery of Janatris. Not very far yet, just started the game
![]() |
![]() |
![]() |
#1159 |
In an evening of July...
Join Date: Dec 2005
Location: Germany
Posts: 1,215
|
![]()
Kane & Lynch: Dead Men
Oh shock: I'm actually enjoying it. The gameplay is simple, and although buggy, quite satisfying. But the actual fun factor is the story and the characters: mad Lynch who periodically goes berserk and Kane, who is, well, also pretty mad, but cold and calculating. Their dialogues are great and full of strong language, their motives clear and convincing. I'm currenty trying to eliminate The7 in some hostile country, with tanks and bullets everywhere, not the best location so far. The prison outbreak slaughter, prison break-in slaughter, bank robbery hostile slaughter and a bloody slaughter at a Japanese disco were far more enjoyable. |
![]() |
![]() |
#1160 |
In an evening of July...
Join Date: Dec 2005
Location: Germany
Posts: 1,215
|
![]()
Also, World in Conflict
I can't believe this game is getting so much praise while Ground Control 2 was basically a flop. Both games are exactly the same, only with a different setting (WW2.5 vs alien.. future.. something). Oh wait, there are a few other things unigue to WiC like a strong(er) story and a more fast-paced gameplay, with lots of timed missions and nuclear bombs... ...one of which I just witnessed for the first time in the game whilst clearing a village and trapping the Ivans on a small isle. Big bada boom. |
![]() |