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Tex Murphy Dons Fedora Once Again interview

Tex Murphy: Project Fedora
Tex Murphy: Project Fedora


Community Comments

Latest comments (16 total)

Yeah, which means stretch goals accomplished! (although I’m quite sure they would have added the bonus features either way Wink)

Jun 17, 2012

Funded at 135% of the goal!!!

Jun 16, 2012

We did it! Smile

Jun 7, 2012

This excellent interview is what made me rush to Kickstarter and pledge on the project the other day. Best of luck to you, guys!

May 30, 2012

There seems to be some Kickstarter fatique after perhaps too many an AG project in a short time, but anyway I think Tex is going to make it. He has to.

May 28, 2012

“Cash.. My nemesis!” Haha great interview. Really hope Project Fedora happens. I love me some Tex Murphy!

May 28, 2012

@tsa I’ve never really saw the 3D setting as the main interest of the game. It’s an asset, for sure, but I was never blown just because of it. It’s both the story and the characters that were the wow-factor. We agree on that point I guess Smile
What I want to see in Project Fedora, more than the 3D engine, is an amazing story, the continuation of Tex Murphy’s saga.

We know how much Aaron Conners and Chris Jones are involved in the game. This thing is their baby… The guys are ready to do their best, they’ve been waiting for it for so long, and they won’t take the risk to screw up their fanbase. So, no, we won’t be disappointed, no way.

May 27, 2012

I don’t know. Although I loved the Tex Murphy games back in the day I don’t know if I want to play a new one. Back then the whole 3D thing was something that nobody in adventure games had done before, and that was part of the charm. But now we are used to it (Uru, Dreamfall, you can name the games) and I think a new Tex Murphy will be a disappointment because the wow-factor will be significantly reduced. Of course this can be compensated with a fantastic story, so I’ll keep an eye on the developments nonetheless.

May 27, 2012

As our fellow norms said; great article, great interview, great memories. And the concept art… so nostalgic.

I’ve been waiting a long time for this…
In the meantime, I know I left my Win98SE intact on my other hd partition for a reason…

~I’ve got one last chance to get it right
The connection is fading
You can bet your life I won’t give up the fight
because my sanity ain’t worth trading
It ain’t worth trading~

(Tex’s lament now got a whole new meaning)

May 26, 2012

Great article.  Thanks.

I would have loved to hear what the guys thought of LA Noire.  For much of the interview, I kept thinking of that game, and their thoughts would be interesting.

I still remember playing UAKM as a kid.  Good times.

May 25, 2012

Probably the best interview I’ve read on AG. I have no doubts the kickstarter will succed. It’s simply right thing to happen. This project’s time has now come, and those guys really deseve it.

May 25, 2012

Great Interview…one of the best I have read. Now this is the type of article that should be included in an Update on the Kickstarter page for those who aren’t as familiar with Tex as most of us are.

Thank you Jack

May 25, 2012

Man, I bet both Chris and Aaron will be more than disappointed, should the Kickstarter campaign fall through.
You can clearly see how personal this project really is to both of them.
And no matter what they say in the videos in terms of being astounded by funding progress, I bet deep down they both thought this would be a much smoother ride. I know I certainly did.

But lets stay positive… we will reach the goal. We MUST reach the goal.

May 25, 2012

Great interview. Can’t wait for another Tex! Become a backer everyone to make sure this happens!

May 25, 2012

Neat, great, perfect article !
It reminded me how much those games were good ! It drove my imagination back then, and still is.
UaKM was one of my first PC games I bought back then, and I remember holding the game while riding my bike to rush at home and play it. I didn’t get any english, and the game had french subtitles… It had such an impact on me that I started to learn english.
Those sketches and concept are real History, many thanks for sharing them !

May 25, 2012

Wow!  A fabulous article and interview.  I was so excited to see those photos and sketches from the previous games.  Very cool.  I can’t wait for this game to happen!

May 25, 2012
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