Articles by Ingmar Böke:
Steve Gaynor – Tacoma interview
From Oregon to outer space, we caught up with the acclaimed Gone Home co-creator to discuss Fullbright's upcoming game and much more.
David Leary – Blade Runner interview
We put the co-writer of Westwood's classic through our own Voight-Kampff to help mark the game's 20th anniversary.
Our talk with Cyan's acclaimed co-founder concludes with an in-depth discussion of the ages beyond Myst.
To help mark a special anniversary, we begin our two-part chat with the legendary designer about the early days and Myst phenomenon.
With the course for Duke Grabowski still uncharted, we nabbed the mighty developers behind it for an in-depth chinwag about their pirate comedy adventure.
Bob Bates interview
The acclaimed Infocom/Legend designer offers us an early sneak peek at his upcoming new game, and looks back on an illustrious career.
Tobias Weber - Late Shift interview
Swiss studio CtrlMovie is working overtime to bring its seamless interactive thriller to new platforms.
There was barely enough time for the Russian publisher to walk us through their extensive adventure(ish) lineup in Cologne.