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Adventure Game Scene of the Day — Tuesday 23 September 2014

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Dark Side of the Moon (1998) is one of those flawed 1st-person FMV adventures I love. You can criticize Temujin and DSotM all you want and list the many negatives, but I’ll just go yes, you’re right and love the game anyway. Heart

Luna Crysta is a colonized moon in another solar system, where the original inhabitants are now forced to work more or less as slaves in the mines that attract many golddiggers. Your favorite uncle died on Luna Crysta (nice mysterious intro) and left you his claim, so off you go. The story gets a bit wild and over the top near the end, but it was written by Lee Sheldon and it shows. Have we heard anything from Lee Sheldon since the Agatha Christie games…?

     

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so this comes now, because of the upcoming pink floyed album? Tongue

     
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Advie - 23 September 2014 05:30 AM

so this comes now, because of the upcoming pink floyed album? Tongue

Hehe, I was going to ask whether or not the game features any Pink Floyd references… Tongue

     

Now playing: Blade Runner (post-CPT) | The Witcher: Enhance Edition (on hold) | Danganronpa: Trigger Happy Havoc (on hold) | Professor Layton and the Azran Legacy (3DS)
Recently finished: Whispers of a Machine (CPT) - 4/5 | Beneath a Steel Sky (CPT) - 3/5 | 3 in Three - 3.5/5 | Puzzle Gallery: At the Carnival - 2.5/5 | The Fool’s Errand (replay) - 3.5/5 | The Dig (replay) - 4.5/5 | Return of the Obra Dinn (CPT) - 4/5 | Beavis and Butt-Head in Virtual Stupidity - 3.5/5 | League of Light: The Game (CCPT) - 3/5 | realMyst: Masterpiece Edition - 2.5/5 | Contradiction - 3/5 | Tex Murphy: Mean Streets - 2/5 | The Last Express - 3.5/5 | South Park: The Fractured But Whole - 4/5 | Indiana Jones and the Fate of Atlantis (replay, CPT) - 5/5

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Hm… don’t think so, not sure. It’s a pretty serious game, not much room for humor.

     

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And Pink Floyd songs weren’t exactly the epitome of “humourous” Grin It would go well with the game. Tongue

     

Recently finished: Four Last Things 4/5, Edna & Harvey: The Breakout 5/5, Chains of Satinav 3,95/5, A Vampyre Story 88, Sam Peters 3/5, Broken Sword 1 4,5/5, Broken Sword 2 4,3/5, Broken Sword 3 85, Broken Sword 5 81, Gray Matter 4/5\nCurrently playing: Broken Sword 4, Keepsake (Let\‘s Play), Callahan\‘s Crosstime Saloon (post-Community Playthrough)\nLooking forward to: A Playwright’s Tale

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I consider DSOTM one of the best FMV games I ever played. It has something that I can’t explain but makes me just love the game. I was so frustrated because you couldn’t play it in Win 7 when, last year, someone finally posted in the web a solution for this. I am in haven again.

     
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I thought the acting in this game was rather good, and the story was intriguing—I agree about the intro. But the FMV environments were blurry, and I have a vague, nightmarish recollection of spending lots of time in an elevator where I had to constantly switch CDs. I never finished the game, unfortunately, so I never solved the tantalizing mystery.

There actually was a bit of humor in the game. I remember calling my accountant (or was it my lawyer?) and being told that office hours were 2:00 to 5:00 on Wednesdays (or something equally brief).

     
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UruBoo - 23 September 2014 08:21 AM

I consider DSOTM one of the best FMV games I ever played. It has something that I can’t explain but makes me just love the game. I was so frustrated because you couldn’t play it in Win 7 when, last year, someone finally posted in the web a solution for this. I am in haven again.

Cool! Do you have a link?

Becky - 23 September 2014 08:23 AM

I thought the acting in this game was rather good, and the story was intriguing—I agree about the intro. But the FMV environments were blurry, and I have a vague, nightmarish recollection of spending lots of time in an elevator where I had to constantly switch CDs. I never finished the game, unfortunately, so I never solved the tantalizing mystery.

Yeah, all reviews and literally everybody else complained about the terrible CD switching at the time, so I decided to buy the DVD version Southpeak released later. 

There actually was a bit of humor in the game. I remember calling my accountant (or was it my lawyer?) and being told that office hours were 2:00 to 5:00 on Wednesdays (or something equally brief).

LOL. I have no memory of any lawyer (on the vidphone?).

     

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Try This link.The problem was that, on XP and Win 7, the text in the game didn’t show, making it impossible to play. You have to download a riched32.dll that originally came with Win95 and 98, that was replaced in XP and Win7 installation, and copy it to the game folder. If you can’t find it in the net, I have it. Just ask.

About the swapping disks, it was terrible indeed. I use a virtualDVD program (there are tons of them free over the web), mount each CD in a different image disk letter and presto! No more swapping.

     
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Karlok - 23 September 2014 08:35 AM

LOL. I have no memory of any lawyer (on the vidphone?).

I don’t think it was on the vidphone. This occurred close to the beginning of the game, and I remember it as a sort of phone booth in an out-of-the-way corner of a station or some other large complex.

I’m pretty sure that the version of the game I bought came with both CDs and a DVD. It might be the first game I ever owned on DVD. But (at least on my computer) the DVD environments were even blurrier those of the CD version. I decided to go with the sharper graphics and deal with the disk-swapping, but that may have been the wrong decision.

I’ll add my vote to those who would be interested to learn what Lee Sheldon is working on these days.

     
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I still have the CD version on my bookshelf. I recall that there was some type of timed action sequence involving a lizard or dragon towards the end of the game. I didn’t enjoy that. The disk swapping was indeed horrible. Made all the worse because the PC I was using at the time used CD cassettes. I didn’t have nearly enough.

I really liked the game, but the disk swapping was the reason I never replayed it.

     

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UruBoo - 23 September 2014 10:49 AM

Try This link.The problem was that, on XP and Win 7, the text in the game didn’t show, making it impossible to play.

Ah yes, the dialogue options were invisible, I remember now. They were there and you could click around the dialogue area but you’d only know what it was you clicked when protagonist Jake asked the question aloud. Smile Fortunately I played DSotM under win98. Temujin suffered from the same problem of the “invisible text”. But Temujin had no dialogue options, so all you had to do was write down the names of your savegames (you could type but the names didn’t show up!) and their order on a piece of paper, so you could restore them later. 

Thanks for the link!

     

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