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Adventure Game Scene of the Day — Thursday 7 February 2013
PROGRAM HowDoICallMyGoblinsGame
IMPLICIT NONE
CHARACTER(80) :: strinput
INTEGER :: ierr, kgob, k
DO
WRITE(*,'(1XA)',ADVANCE='NO') "> Please enter the number &
of the game in the series . . . "
READ(*,'(A)') strinput
READ(strinput,*,IOSTAT=ierr) kgob
IF ( ( ierr == 0 ) .AND. ( kgob > 0 ) ) EXIT
END DO
WRITE(*,*)
WRITE(*,'(1XA)',ADVANCE='NO') "The title of the game is: Gobl"
SELECT CASE (kgob)
CASE (1:3)
DO k=1,4-kgob
WRITE(*,'(A)', ADVANCE='NO') "i"
END DO
CASE (4:)
WRITE(*,'(A)', ADVANCE='NO') "i"
END SELECT
WRITE(*,'(A)', ADVANCE='NO') "ns"
SELECT CASE (kgob)
CASE (1)
WRITE(*,'(A)') "!"
CASE (2:)
WRITE(*,'(1XI0A)') kgob, "!"
END SELECT
IF ( kgob >= 4 ) THEN
WRITE(*,*)
WRITE(*,'(1XA)') "(How boring)"
END IF
END PROGRAM HowDoICallMyGoblinsGame
Naming conventions are so complicated…
Why do some of the objects on the screenshot have a black outline, while most others don’t???
An equivalent of a hotspot indicator???
The truth can’t hurt you, it’s just like the dark: it scares you witless but in time you see things clear and stark. - Elvis Costello
Maybe this time I can be strong, but since I know who I am, I’m probably wrong. Maybe this time I can go far, but thinking about where I’ve been ain’t helping me start. - Michael Kiwanuka
From the players’ POV it sure functions as a hotspot. But I guess it’s simply inadequate technology. Like in the FMV adventure Temujin, where the objects that could be picked stood out clearly.
Now playing: ——-
Recently finished: don’t remember
Up next: Eh…
Looking forward to: Ithaka of the Clouds; The Last Crown; all the kickstarter adventure games I supported
They drew them with a black outline… Why? Who knows… But they could equally have drawn them without the outline.
It may well have been as a visual cue to the player.
Huh.. I never noticed that before Tim. Would have been useful to know while playing it!
Anyway, great game. If you like puzzles Gobliiiiiiiins can’t be overlooked…
As I recall, yes, it’s a hotspot indicator and was done intentionally to separate out interactive objects.
A fun game, haven’t replayed it after it’s release. Maybe worth another go.
Anticipating:The Devil’s Men
Recently played:GK1 Remake (4), A Golden Wake (3), Child of Light (4) Memento Mori 2 (4) Face Noir (3.5) Tex Murphy: Tesla Effect (4) Blackwell Epiphany (4.5),Broken Sword 5(4.5), The Shivah Remake (4.5), Monkey Island 2 Remake (4.5)
Top 10 Adventure Games:Tex Murphy: Pandora Directive, Gabriel Knight:The Beast Within, Broken Sword:Shadow of the Templars, Gabriel Knight:Sins of the Fathers, Indiana Jones and the Fate of Atlantis, Tex Murphy: Under a Killing Moon, Lost Horizon, Grim Fandago, The Longest Journey, Blackwell Epiphany
Goblins 3 was always my favourite (Don’t even know how many i’s are in that one).
Used to love the voice acting, if you could call it that!
edit: Apart from the puzzle where you had to mix items to make a potion. That was infuriating.
I’m on a whole new adventure.
Growing a mustache?
No. Bigger than that.
A beard?!?
The original Goblins games were all great. Never played Goblins 4, though. Somehow it just didn’t appeal to me at all.
Goblins 4 is pretty good. Not as good as 1 and 2 but better than 3.
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