07-27-2011, 06:58 AM | #261 |
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Oh no, I don't agree with you because we actually agree a lot. About games we like, such as Bad Mojo, Starship, Barrow Hill, for instance.
Nice link, Zorbie. Takes me to a Fall Tournament with no posts, no nothing. |
07-27-2011, 07:00 AM | #262 |
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Oops, sorry! Here's a proper link to the forums.
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07-27-2011, 08:03 AM | #263 |
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Oops! Sorry! Me too, zobraks (Zaphod Beeblebrox?).
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07-27-2011, 02:06 PM | #264 | |
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07-27-2011, 02:36 PM | #265 |
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The Under Construction joke is undoubtedly part of the game (it has been mentioned in this thread and it's in the walkthrough). It is also limited to one specific location. But 8 years ago I saw the beta version message in several rooms and now I haven't seen it once. And nobody else has mentioned it.
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07-28-2011, 02:35 AM | #266 | |||||||
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So how am I supposed to shoot a rat? I'll try Harald's strategy. Quote:
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I did. I think I stabbed two or three of them. It's not that I aimed much, mind you. How about 'Goofy Adventure Game'? Quote:
Nice info. Quote:
Now, for the offtopic: Spoiler:
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07-28-2011, 06:30 AM | #267 | ||
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I think this community playthrough is drawing to a natural close. I'll post my final comments on GAG later tonight. Last edited by Fien; 07-28-2011 at 06:36 AM. |
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07-28-2011, 06:43 AM | #268 | |
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Unfortunately, I didn't.
I started frequenting forums only recently. Quote:
I would like to say I was too young to witness those Forum Wars, but that's not it - I simply didn't feel like visiting those places before. Although I became a member of most of the AG forums years ago. Fien, you're a well of interesting trivia.
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07-28-2011, 10:56 AM | #269 | |
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I never had the impression that AG ever had a problem with any of the other sites -- maybe because it's based in Europe instead of the US -- though individual members may have had a problem with them. It's interesting to explore the wayback machine and see what AG used to look like -- before they had to add the "s" to their web address. Here's what AG looked like around year 2000. Wayback Machine web archive link |
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07-28-2011, 11:03 AM | #270 |
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The plot (in AG Forum Wars) thickens...
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07-29-2011, 01:22 AM | #271 | |
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07-29-2011, 02:48 AM | #272 |
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Skeeter, you're a genius! I couldn't hit a single rat before but when I did as you said I hit six in the first minute or two of the action. How? I started the game and positioned my crosshairs (approximately) here:
I already knew (from the numerous previous attempts) how long I'm supposed to hold the mouse button for hitting the closest rat (the sound of the strained rubber band was my best guide), so when I swiped to the hole and released the button I hit the rat in the second attempt! (BTW, I somehow expected the animation of the hitted rats to be more gory; seems like those flies had more blood in them than rats !?!?) It took me less than five minutes (!?!?) to dispose of all the buggers, and now I have a saved game in the castle, out of the sewers, with all the castle puzzles up to that point solved. Thank you so much!
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07-29-2011, 03:04 AM | #273 |
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I shouldn’t have brought up FFC and the wars. I didn’t mean to open a public can of worms, but reading your post, Crabapple, I realize there are still two camps. My apologies. I don’t agree with your account of what happened, that’s all I'm going to say about it.
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07-29-2011, 08:53 AM | #274 | |
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Well except for the "trying to start it just before a rat came out. Took about ten minutes."... I just did it over and over without relying on any "trying" to do anything but just repeat the goddamned motions because I realized that there was no nothing going on here but utter blithering potshots... and yeah it only took about 3-5 minutes that seemed like eternity. I think I counted that you have to kill 11 rats. ... As for forum wars, it's bad enough that control-freakery, disingenuous whining and small-mindedness run rampant on serious boards, where you regretfully sort of expect it, but for these kind of things to happen on gaming boards? Yeah, I guess that's no surprise either -- just maybe more pathetic.And certainly much more laughable; because no matter where you are on a particular argument about games, please don't get really upset. |
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07-29-2011, 02:51 PM | #275 |
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07-29-2011, 07:36 PM | #276 |
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07-30-2011, 07:33 AM | #277 |
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I guess it's time to summarize things.
GAG was a mixed bag for me: I liked the weird atmosphere and quirky humo(u)r, most of the puzzles (their difficulty and originality), playability (not often a game that old can be flawlessly played on newer OSs), Russian girls (Lucy was a bit overdressed for my taste , but hey! you can't have it all!). On the other side I did not like GAG's animals (flies, rats, roast ducks, farting crocodiles and specially - view-blocking penguins ), some bad jokes, unskippable action/arcade mini-games and pixel hunting. Gagboy was fun since there were a lot of unusual positions to discover and some usual positions didn't work (it's a thrill having a naked woman in high heels standing on your Fien, Arial and Jan gave us a lot of interesting facts about the game and its creators, there were a lot of good participants (specially for such an obscure game) and I enjoyed reading their comments which helped me and/or amused me. Although the game was short we really managed to post a lot (TLJ playthrough had only nine pages , mind you!), and there was a lot of quality off-topic too (I specially liked the Forum Wars trivia ). This is my fourth playthrough (twice a GM, twice a player) in total and I enjoy each next one more than the previous . Thank you so much Fien for a constant promotion of GAG (who knows when I would have played it if it wasn't for you), for taking the Gamemistress role and superbly leading this playthrough to the very (happy ) end.
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07-30-2011, 10:39 PM | #278 |
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[QUOTE=Fien;585812]Hiya lakerz! Why don’t you join us? Surely you remember enough of the game to comment on it. QUOTE]
My apologies Fien! I wish I could have joined in because of my fond memories of the first playthrough of the game. Unfortunately, work has been a cruel mistress the past month, and I haven't even been able to check out the message boards more than bi-weekly. It brought a smile to my face though to see you start up the play through and witness all these players laugh their way through the game's zaniness for the first time. Well done all of you! Fien, did you ever make any progress on GAG 2? I remember after we finished GAG you got busy and couldn't start up GAG 2. I tried playing it myself but got stuck not too far into it. Forget whether it was a puzzle I couldn't figure out or a game crash. I forget where I heard aboug GAG being an acronym for Girls Are Great. I thought it was mentioned in the game manual maybe? Or maybe not, heh. |
08-01-2011, 02:18 AM | #279 |
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Heh. Not what you’d call progress, no. But encouraged by your success with the Russian version of the first GAG I did try GAG2 and got stuck early on too. I remember I did something right by accident and then I wandered around for a long time, determined not to give up so easily. And then I gave up...
Did you see ArialType’s post about GAG2? http://forums.adventuregamers.com/fo...&postcount=227 However, I did finish the GAG 18+ you gave me. Easiest thing in the world. |
08-01-2011, 02:20 AM | #280 |
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And here is my summary. Late, I know...
I’m with Zobraks for the most part. I enjoyed the parody of the puzzles and non-puzzles (e.g. door code, password). The graphics were great for ‘97 and are still okay. Gary’s voice was fine and politically incorrect Lao made me smile every time; the others were flat, although Lucy looked like she had a lot of fun pretending to be an actress. Things I liked best: Gagboy (with some reservations), the protective penguin, the intro with the FPS parody, the two doormats, dancing boobs, rising Myst ship, peeping through the telescope, chicken/duck, bungee jumping, security camera with Boogie and Woogie, Gary’s talking head in the guillotine, windable shark. Plus the nice animated white-on-black drawings. Things I didn’t care for: The sewer and the rats were a pain. The developers are not good with verbal humor, which becomes even more apparent during a replay. Gary doesn’t have much to say, does he? Compared to other funny adventures I love (Zork GI, Starship Titanic, Space Bar, DoTT etc.) the GAG humor is immensely crude. Gill Bates, Doors ‘97, EvilNet and what’s with all the German talk and the obsession with flying. That and some childish jokes, like fucking flies and farting crocs are the weakest parts of the game for me. It was fun to play GAG again with other people. Secretly I hope there will be more community playthroughs with less well-known games. Nothing wrong with BS, TLJ, GK, but it’s a great opportunity to explore free adventures, like Drascula, Lure of the Temptress and other games I haven't played. |
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