10-13-2011, 07:23 AM | #221 |
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Nice little read.
About the cursors: Personally, I would love to see a throwback to the old Sierra cursors, but would that really "fit" ? I do see the issue people have with the pie-cursor as it does seem rather intrusive to an extent. I also see the argument for it being there. Perhaps there is a way you can streamline it, that way you can reduce the size? |
11-18-2011, 02:21 AM | #222 |
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New screens for you guys!
ADMIN OFFICE Fun note, check the blood stains on Marachecks CRYO SUIT. Gotta wonder just what he had to do to get that High Speed Neural Drill…. Im playing around with having the suit get dirtier and grimier as you go along in the game. Subtle changes-but I think it will make a difference to the immersion of the player! COMPUTER INTERACTION. A screen showing how you will interact with the various computers in the game. I originally had a hacking device, with a mini game attached to it-but it got tedious fast! AND A QUICK SHOUT OUT! Head on over to http://www.visionaire-studio.net and download the Visioniare game engine. Its free to use and learn on, and the guys there are really helpful with any questions you have. STASIS is entirely done using the engine, which is the same engine behind The Whispered World, and the latest A NEW BEGINNING (Man..just looking at that artwork makes me drool!). This is coming off like a paid advert (it isnt… ), but I cant show my appreciation enough for the guys behind this engine. Without it STASIS would only exist in my mind. -Chris |
11-18-2011, 07:38 PM | #223 |
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seriously beautiful as always......
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11-19-2011, 05:44 PM | #224 |
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Looking great Pyke, glad to see you posting again, we've missed you!
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11-20-2011, 11:24 PM | #225 |
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Yeah guys-Im still alive and kicking! Development is really going to ramp up in December (hopefully ending in a fully playable BETA....).
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11-24-2011, 02:13 PM | #226 |
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12-06-2011, 10:58 PM | #227 |
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Wow, congrats Pyke. Saw this project mentioned in the CGSociety newsletter.
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12-20-2011, 05:50 AM | #228 |
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http://www.stasisgame.com/stasis-trailer/
http://www.youtube.com/watch?v=XdSeR...ADQWirzRlLQ2A3 Enjoy. Last edited by Pyke; 12-20-2011 at 08:28 AM. |
12-20-2011, 06:23 AM | #229 |
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Superb animations and very Alien feel. Can't wait for a demo.
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12-20-2011, 06:43 AM | #230 |
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Looks great, but watch out for spelling mistakes! ("successfull")
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12-20-2011, 08:34 AM | #231 |
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OneFlesh, Thanks man. You stare at these things for so long that the obvious mistakes tend to blend together! Updated.
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12-20-2011, 08:41 AM | #232 |
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Alien is one of my all time favourite movies-Everything about that film from the sound design to the dialogue has influenced me in some way. Having that peak through to Stasis is just awesome.
BTW I read your blog often man! Some really stellar work you are doing there! |
12-20-2011, 11:12 AM | #233 |
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Haha nice reveal of the title, a la Alien.
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12-20-2011, 12:00 PM | #234 | |
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Quote:
Best let a few outsiders proofread everything. Spelling mistakes make everything look unprofessional and are best avoided... My thoughts exactly. Game certainly looks spooky...
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12-20-2011, 03:35 PM | #235 |
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Looking really good, Pyke. Can't wait for release.
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12-21-2011, 02:33 AM | #236 |
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Article on kotaku.
http://kotaku.com/5869961/whats-this...game/gallery/1
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12-21-2011, 02:44 AM | #237 |
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Hey congrats on landing that Kotaku coverage! Impressive
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12-21-2011, 05:46 AM | #238 |
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Thanks for the replies guys! I'll do a big proper post when I get 5 mins to spare!
The Kotaku article was a really big surprise! My website and mailing list have been going crazy since this morning. I actually had to turn push email off my phone with all the alerts coming through. |
12-21-2011, 01:27 PM | #239 | |
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Quote:
http://ve3d.ign.com/articles/news/63...Gets-A-Trailer Keep us in the loop please on preview/review access as you get closer to launch. I grew up on adventure games (Sierra, LucasArts, etc.), and would love to check it out. |
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12-21-2011, 01:43 PM | #240 | |
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