My primary interest in gaming is story. And playing this… the story felt thin. I often felt like I didn’t know why I was going forward and didn’t feel invested in the world.
And so the repeated deaths in platforming elements, that sometimes had to be repeated in retracing steps, were annoying. And sometimes things that felt and looked like platforming challenges would turn out to be button presses. So is this game good for platform lovers?
Well… it has a few puzzles that require putting together pretty complicated, fiddly, and somewhat annoying bits of information. I don’t particularly like those puzzles in pure adventure games… I don’t think platform-players will want to be taking notes to solve puzzles.
So while it is beautiful and obviously crafted with love, I don’t feel like there is a good audience for this game.
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Time Played: 5-10 hours