Review of Broken Sword: Shadow of the Templars - The Director's Cut by Jaremaing
I never played the original, but I have the feeling I should
This was an amazing game from start to finish, but I felt like something was missing. Probably because there is. I talked to a friend in college, and he told me all the things they cut out. Now, new content is good. I’m not denying that. But the portions of this game where you control George are much more interesting than Nico, and the higher quality animation and sound during the new segments clashes horribly with the old segments. Now, if Revolution wanted to ADD Nico’s segments without REPLACING any of George’s stuff, that would be great.
Now, the hotspots and hint systems kind of make this game a breeze (I used maybe one hint, for there was no pixel hunting). This may be seen as hand holding (which it is) or dumbing down the experience (which it does), but it’s kind of a good thing. It makes it easier to hook people in to the experience that have never played an adventure game before.
The rating is so high because the experience was still great without all George’s stuff. I would probably rate it lower if I had nostalgia for the original, but since I haven’t, I"m basing this review off of the incredible experience I had my first time through. I got it through Steam, but I will probably pick up the original from gog to see what I’ve missed.
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Time Played: 10-20 hours