Review of The Suicide of Rachel Foster by wisnoskij
Generic Environment
I really wanted to like this game, but just could not get through it. Post Gone Home, I cannot understand how anyone could get environmental storytelling so wrong. The Suicide of Rachel Foster uses an identical game interface, you you can pickup and inspect world objects, but every interactable object of this type of one of a handful of generic everyday items with no story to tell. Instead we are told the story through cutscenes and dialogue.
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Time Played: 1-2 hours
Difficulty: Just Right
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