• Log In | Sign Up

  • News
  • Reviews
  • Games Database
  • Game Discovery
  • Search
  • New Releases
  • Forums

Adventure Gamers - Forums

Welcome to Adventure Gamers. Please Sign In or Join Now to post.

You are here: HomeForum Home → Gaming → Adventure → Thread


Adventure Game Scene of the Day — Monday 3 December 2012


Total Posts: 2573

Joined 2005-08-12


Anyone remember Jewels of the Oracle? It was a mid-90s first-person puzzler (with very little by way of story and exploration). I remember this puzzle in particular: you had these 12 items and you had to group them into 6 pairs. If there was a logic to the pairs beyond “read the developer’s mind”, I never found it (though not for lack of trying for hours and hours). And it doesn’t seem anyone ever did: you can find the solution on the Internet, but no explanation for it.


Currently playing:
Recently finished: Sam & Max: The Devil’s Playhouse (R) (4/5) | Detective Di (3.5/5) | Ace Attorney: Trials and Tribulations (R) (4.5/5) | Heaven’s Vault (3/5) | Ace Attorney: Justice For All (R) (3.5/5) | Phoenix Wright: Ace Attorney (R) (4.5/5) | Sam & Max Beyond Time and Space (R) (4.5/5) | The Infectious Madness of Doctor Dekker (abandoned) (2/5) | Assassin’s Creed Odyssey (3.5/5) | The Sexy Brutale (R) (4/5)


Total Posts: 946

Joined 2005-06-02


Yep, I remember Jewels of the Oracle very well. It had some nice puzzles, but those pairs drove me insane. There was a sequel, which I own but haven’t played.  Meh


Now playing: ——-
Recently finished: don’t remember
Up next:  Eh…
Looking forward to:
Ithaka of the Clouds; The Last Crown; all the kickstarter adventure games I supported


Total Posts: 3820

Joined 2008-01-09


I played Jewels of the Oracle and Jewels 2 and enjoyed them both.  I do remember being frustrated by the matching pairs puzzle because the more obvious combinations didn’t seem to work.  I started thinking along the lines of shape and function and after a lot of trial and error, came up with the correct pairs.

Edit:  These are the correct combinations in hard mode and what I think is the rationale behind them:

Bowl/Chest - containers
Bracelet/Comb - for adornment
Brush/Hammer - have handles
Chisel/Dagger - both cut
Quern/Sickle - both break something down into smaller pieces
Statue/Table - one supports the other


Not only did I fall off the diet wagon, I dragged it into the woods, set it on fire, and used the insurance money to buy cupcakes.

You are here: HomeForum Home → Gaming → Adventure → Thread

Welcome to the Adventure Gamers forums!