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Adventure game scene… uh, game (continued)
Careful now, that leg belongs to His Royal Highness the Duke of York!
Flunky
Done and done.
Next:
I was thinking this might be Dragonsphere, but I don’t think it has a point system.
Difficult roads often lead to beautiful destinations.
There’s a similar point system in Conquests of the Longbow: The Legend of Robin Hood.
On the other hand, maybe Bastich just cunningly pasted that point bar over the top of the picture.
It could always be worse, remember that.
mjp
There’s a similar point system in Conquests of the Longbow: The Legend of Robin Hood.
It’s not just similar. It’s exactly the same. Your turn.
Here goes nothing:
It could always be worse, remember that.
mjp
<Pick up severed hand.
You can’t pick that up.
<Give severed hand to… wall.
You need to pick it up first.
<Pick up severed hand.
You can’t pick that up.
<Push severed hand
You give it a slight nudge.
<Feel severed hand
It feels… handy.
<Open severed hand
It’s already open.
<Look at severed hand
It’s just a regular severed hand.
<Talk to severed hand
It doesn’t talk.
<hint
Severed hand is just a mouse pointer, alright?
Recently finished: Four Last Things 4/5, Edna & Harvey: The Breakout 5/5, Chains of Satinav 3,95/5, A Vampyre Story 88, Sam Peters 3/5, Broken Sword 1 4,5/5, Broken Sword 2 4,3/5, Broken Sword 3 85, Broken Sword 5 81, Gray Matter 4/5\nCurrently playing: Broken Sword 4, Keepsake (Let\‘s Play), Callahan\‘s Crosstime Saloon (post-Community Playthrough)\nLooking forward to: A Playwright’s Tale
Er… probably.
It could always be worse, remember that.
mjp
It could always be worse, remember that.
mjp
is that you on the ship, leaving this world or ..the underworld?
Who knows?
Not me.
It could always be worse, remember that.
mjp
It could always be worse, remember that.
mjp
I actually recognize this one! Well, even a broken clock shows the right time twice a day.
It’s Congo, Descent into Zinj.
Sometimes, when I clean the rooms, I get a little curious and… erm… you know… snoop through our guests’s stuff. - This Bed We Made
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