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AG Community Playthrough #65 - Keepsake
Am I the only one who loves the graphics?
No, I love them too!
......As far as moving around goes, I feel like I’ve lost 20 pounds just watching Lydia run around the place.
If only you could lose weight by watching someone else run around…...
Heh. It would be a fine way to get rid of my quarantine 15!
Difficult roads often lead to beautiful destinations.
This year I propposed to lose 10 pounds, now only 20 to go…
Currently translating Strangeland into Spanish. Wish me luck, or send me money to my Paypal haha
As far as moving around goes, I feel like I’ve lost 20 pounds just watching Lydia run around the place.
I once loaded the game and was surprised to find that Lydia makes an instant travel to a place where you click. Unfortunately, it was a temporary bug only for that instance, and when I exited the game and started it again, I could never repeat that “feature” But I caught it on video:
Recently finished: Four Last Things 4/5, Edna & Harvey: The Breakout 5/5, Chains of Satinav 3,95/5, A Vampyre Story 88, Sam Peters 3/5, Broken Sword 1 4,5/5, Broken Sword 2 4,3/5, Broken Sword 3 85, Broken Sword 5 81, Gray Matter 4/5\nCurrently playing: Broken Sword 4, Keepsake (Let\‘s Play), Callahan\‘s Crosstime Saloon (post-Community Playthrough)\nLooking forward to: A Playwright’s Tale
The graphics are really good, I love the atmosphere. And I feel I’m going to be team Mustavio before too long.
Thanks, Lady Kestrel, for having me! I’ve never played this game before. I thought I had it in my library, but I had to pick it up. 79 cents well spent already.
I just opened the door. That top angle view of the archway.. that’s a nice entrance!
This year I propposed to lose 10 pounds, now only 20 to go…
I lost 50 pounds two years ago.
Lockdown and working from home made me regain 30 of those…
The truth can’t hurt you, it’s just like the dark: it scares you witless but in time you see things clear and stark. - Elvis Costello
Maybe this time I can be strong, but since I know who I am, I’m probably wrong. Maybe this time I can go far, but thinking about where I’ve been ain’t helping me start. - Michael Kiwanuka
I’m enjoying the logic puzzles scattered around the school, but the place is way too big and the map is way too almost useless.
Player, purveyor, and propagator of smart toys and games for all ages.
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I’m enjoying the logic puzzles scattered around the school, but the place is way too big and the map is way too almost useless.
I think it was Diego who said he would draw his own map, maybe we should do the same…
Currently translating Strangeland into Spanish. Wish me luck, or send me money to my Paypal haha
I’m quite tempted to break the map down myself - yes areas are highlighted but not so specifically….....
It gets easier after you’ve passed through certain areas several times. You could always print out the map and add notes regarding certain familiar landmarks.
Difficult roads often lead to beautiful destinations.
I’m enjoying the logic puzzles scattered around the school, but the place is way too big and the map is way too almost useless.
I think it was Diego who said he would draw his own map, maybe we should do the same…
Yeah, and like Lady K said, camera angles can get tricky, that’s why drawing your own version can help you get the grasp of the surroundings faster (in addition to the game map).
edit: Speaking of camera angles:
Recently finished: Four Last Things 4/5, Edna & Harvey: The Breakout 5/5, Chains of Satinav 3,95/5, A Vampyre Story 88, Sam Peters 3/5, Broken Sword 1 4,5/5, Broken Sword 2 4,3/5, Broken Sword 3 85, Broken Sword 5 81, Gray Matter 4/5\nCurrently playing: Broken Sword 4, Keepsake (Let\‘s Play), Callahan\‘s Crosstime Saloon (post-Community Playthrough)\nLooking forward to: A Playwright’s Tale
I do like the way the map shows different levels in lighter or darker shades of gray.
The best map I ever had in a game was an old Mac first person game called Nightfall. When you got an elevator working, it would change from light to dark as it went down and reverse as it came back up.
Edit: Nice shot, Diego!
Difficult roads often lead to beautiful destinations.
The best map I ever had in a game was an old Mac first person game called Nightfall. When you got an elevator working, it would change from light to dark as it went down and reverse as it came back up.
That sounds like fun! On the other side of the scale, the most useless map I’ve ever encountered was in a hybrid-adventure The Dragon Lore 2 - portion of a game takes place in a maze-like forest. You get a map of the Forest, but roads and maze pattern changes itself randomly on your each step, so the map is practically useless.
Recently finished: Four Last Things 4/5, Edna & Harvey: The Breakout 5/5, Chains of Satinav 3,95/5, A Vampyre Story 88, Sam Peters 3/5, Broken Sword 1 4,5/5, Broken Sword 2 4,3/5, Broken Sword 3 85, Broken Sword 5 81, Gray Matter 4/5\nCurrently playing: Broken Sword 4, Keepsake (Let\‘s Play), Callahan\‘s Crosstime Saloon (post-Community Playthrough)\nLooking forward to: A Playwright’s Tale
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