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Nearly three decades later, the indie sequel to Sierra's renowned historical adventure is seriously undermined by its weak production values and pan-worthy gameplay.
Though beautiful in flight, this open-world PS4 exclusive can't weather its intentionally obtuse design and a relative lack of gameplay.
Alice & Smith deliver a slick, substantial cyberwarfare spin-off in The Black Watchmen universe for those who can hack its complexities.
This reimagining of a 15-year-old cult freeware hit represents an intriguing jump to 3D whose design decisions can't quite stick the landing.
Raising far more questions than it answers, this first-person environmental puzzler may be set on an alien world, but its many challenges will leave fans of similar games feeling right at home.
This Lovecraft-inspired point-and-click adventure summons forth a gorgeous but narratively confusing tale of comedy cosmic horror.
Video did NOT kill the radio star, as this short but unique audio-themed adventure will have you thoroughly tuned into its engaging conceit while it lasts.
Beneath the shallow gameplay of this gorgeous EA Original is a captivating metaphorical tale of struggling with personal demons.
Perhaps you'd like a sneak peek at the great selection of upcoming titles chronicled in Gamewalker's latest trailer compilation.
Not just another traditional fantasy adventure, this is a charming and pretty darn good point-and-click indie debut.
This unique time-looping, death-defying space odyssey makes for fascinating exploration, though you'll need an endless amount of patience to fully appreciate it.
This surreal world-hopping adventure doesn't always connect, but let's call it a qualified success for its intriguing atmosphere and most unusual mechanics.
It's not very deep, but the constant stream of quips and gags should make it worth shelling out for this amusing little marine-themed adventure.
Our two-part interview with the acclaimed indie developer concludes with more insightful truths about about the challenges and future of interactive storytelling.
In the first half of our transcribed Skype interview, the innovative indie developer has a chance to tell his own behind-the-scenes story.