02-10-2007, 02:07 AM | #81 |
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Hmmm, Capcom |
02-10-2007, 02:12 AM | #82 | |
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02-10-2007, 03:26 AM | #83 | |
capsized.
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Dang, I always mix these two up.
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Supposedly daylight areas: http://www.hidebehind.com/65F336B8 http://www.hidebehind.com/33644324 Supposedly dark areas: www.hidebehind.com/B49DBB90 http://www.hidebehind.com/695151F8 Appaling, if you ask me.
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02-10-2007, 03:59 AM | #84 | |
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02-10-2007, 07:27 AM | #85 |
ACK!
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Looks like they're just messing with the brightness to me....
Man, it's STILL not out? It's a good thing I played the Gamecube one isntead of waiting...
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02-10-2007, 10:56 AM | #86 | |||
Not like them!
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Last edited by MoriartyL; 02-10-2007 at 11:09 AM. |
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02-10-2007, 11:06 AM | #87 |
Club a seal or two
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Shadow maps are there, but fog and vertex lighting are missing. I refuse to believe there are programmers stupid enough to not know how to do these things properly. These shots must be from an early build or something.
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02-10-2007, 11:49 AM | #88 | |
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Maybe I'll give it a try someday And actually, I have never seen better FPS than Doom 2 anyway |
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02-10-2007, 12:19 PM | #89 |
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I play most FPS'es as they come but the most memorable FPS'es on PC I played was No One Lives Forever, Call of Cthulhu, Far Cry and Chronicles of Riddick. I cannot enjoy a FPS with a mute main character or no story and each of theese gave me alot to chew on.
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02-10-2007, 02:09 PM | #90 |
In an evening of July...
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I though so, too, but apparently the game is already out in Japan (Biohazard 4); also, a French gaming site has some official screenshots that look as awful as those posted on Gamespot forums (obviously from a leaked version).
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02-10-2007, 02:36 PM | #91 |
Hitch-Hiker
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Hmm, those textures are very spotty for a PC game in 2007.
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02-10-2007, 10:00 PM | #92 | |
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Also, it seems they're using PS2 assets as opposed to the graphically superior GC ones. |
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02-11-2007, 05:33 AM | #93 |
Epsilon-Minus Semi-Moron
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No post 2000 game should look that bad.
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02-11-2007, 05:50 AM | #94 |
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All this complaining about graphics puzzles me a little. I mean, sure, it's not as atmospheric. But there's nothing about it that doesn't look playable. The graphics were just a nice plus on the GCN version, not the main attraction.
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02-11-2007, 05:53 AM | #95 |
Hitch-Hiker
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Thats true, but we expected more for a PC game in 2007. ... other than adjusting the contrast and making everything look strangely sharp.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
02-11-2007, 05:55 AM | #96 |
gin soaked boy
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That's not true, the graphics and the whole presentation were certainly one of the main draws of Resident Evil 4.
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02-11-2007, 12:18 PM | #97 |
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I'd hope the main draws would be the unanimous praise it got and the endlessly fresh gameplay which inspired said praise. But if you're right, well.. I'm just sorry to hear that.
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02-11-2007, 02:35 PM | #98 | |
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As said, I don't think anybody's complaining about it being relatively low-tech compared to what's going on in 2007. This is a 2005 game for a 2000 console ported to the PC. But it just reeks of laziness, a cheap cash-in, is butt ugly and nothing like the real "Resident Evil 4" on top of that. It's like those bad Amiga ports Commodore64 users got at the trail end of the machine's life as a commercial gaming platform, quickly made just to get a couple of extra bucks. From what can be seen on those screenshots (I think there are even a couple of videos on youtube), the visuals affect the playing experience besides not offering those moody visual stimuli. Places that are supposed to be dark...... aren't. Daylight looks exactly the same. Apparently you can see enemies coming from miles that you normally wouldn't, because there is no fog, no illusion of depth, horrible to non-existent lighting of the scenery,.. it's just incredibly meh.
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02-11-2007, 02:49 PM | #99 | |
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02-11-2007, 04:08 PM | #100 | |
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