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Old 02-10-2007, 02:12 AM   #82
JemyM
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Quote:
Originally Posted by samIamsad View Post
I wonder if the system requirements are still the same. DirectX9.0 video card and all. Never mind that the game looks like running on DirectX7.0 technology all the way. I don't think anyone was expecting something like Shader2.0 whatever support, but practically annihilating all the light sources and thus the illusion of depth that was present on the other machines, on top of making it look like crap with this, that's puzzling. And then you can apparently see enemies coming from a mile... No fog, no darkness, just the same drab shades of ugly brown. Maybe they couldn't get to work everything in time. The port wasn't made by Konami itself, as far as I know.
Wait. Are you saying the PC version is not what the game looked like on consoles? Because I recognize this. It's a game of grey and brown, poor textures and the game is void of any shading, fog or darkness. Every area is bright and lit up like a cloudcovered autumn day.
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