02-11-2007, 09:43 PM | #101 |
Club a seal or two
Join Date: Dec 2003
Location: Oh Canada!
Posts: 300
|
Realistic shadows is one thing, but deliberately omitting moody atmosphere when half of its experience depends on it is another.
|
02-12-2007, 12:04 AM | #102 |
gin soaked boy
Join Date: Jan 2004
Location: Virovitica, Croatia
Posts: 4,093
|
Agreed, it makes a world of difference. The change is not purely cosmetic, it affects the mood and player's immersion in a very profound way.
__________________
What you piss in is yours for life. |
02-12-2007, 01:13 AM | #103 |
Senior Member
|
|
02-12-2007, 01:48 AM | #104 | |
Senior Member
Join Date: Sep 2006
Location: Tokyo
Posts: 278
|
Quote:
I agree, horror game should be about an overall atmosphere, which includes even graphics. Just shooting zombies around is not enough, in my book... |
|
02-12-2007, 02:41 AM | #105 |
capsized.
Join Date: Mar 2005
Posts: 5,534
|
Ok, did anybody hear much news about this game being ported to the PC at all? Despite the initial press release? I mean, one of the most critically acclaimed games of the last two years finally making its way to the PC and neither the press nor its developers seem to care all that much? Wasn't that a bit suspicious in the first place?
The game will be published by Ubisoft, who signed a deal with Capcom a while ago to bring some of their games to the PC. Not a bad idea, but then, Ubi outsourced that port to a company called SourceNext, and they already didn't do all that well with previous ports like Onimusha3. It seems Capcom doesn't have anything to do with this at all. In case somebody's still thinking the lack of proper lighting wouldn't affect actual gameplay bits (i.e. shooting and aiming): http://www.hidebehind.com/9390F650 http://www.hidebehind.com/4D34550E Just sad...
__________________
Look, Mr. Bubbles...! |
02-12-2007, 03:07 AM | #106 |
Senior Member
|
When I tried Resident Evil 4 in the Playstation 2 emulator after playing the PC version I discovered that aiming in the PS2 version was alot easier and not because of the low framerate... It seems the PC version aims in a 1 inch "grid". On my 22" CRT monitor, trying to move the aim just a tiny little bit to the left will make the aim jump about 1-2 inches, never less. If you try to move your aim back to the right it will again jump 1-2 inches to the other direction.
Now consider that you need to shoot something that is absolutely still (like the crows in the beginning). Since you cannot move your aim less than 1-2 inches at a time, it's near impossible to aim at them at long range even if they do not move at all. Either you will shoot on the right of the target or you will shoot at the left. |
02-12-2007, 03:21 AM | #107 |
Not like them!
|
As I said earlier, it's not a horror game, it's an action game. The fun of the game doesn't come from how atmospheric it is, it comes from two things: The way the gameplay is constantly changing, and the frantic attempts to get away from (and attack) enemies. The atmosphere is a nice plus, but that's all. And this is what I'm saying in hindsight- if I hadn't played the game, I wouldn't know that it wasn't a horror game, or whether the graphics were important. But they're not, not really.
|
02-12-2007, 04:08 AM | #108 | |
Senior Member
|
Quote:
|
|
02-12-2007, 06:39 AM | #109 | ||
capsized.
Join Date: Mar 2005
Posts: 5,534
|
Quote:
Quote:
__________________
Look, Mr. Bubbles...! Last edited by samIamsad; 02-12-2007 at 06:45 AM. |
||
02-12-2007, 06:55 AM | #110 |
Senior Member
|
I have tried with my DualShock 2 joypad, with keyboard and with the MouseAim 2.0a software.
It seems the aim have some kind of annoying "threshold" to move the aim. If you just move the joystick a little bit your aim wont move at all, but if you move it further your aim will suddenly start to move but will move too fast to be controlled. Very annoying as it makes it extremely difficult to finetune your accuracy. Keyboard works best but you miss out of the accelerated aiming. MouseAim is almost there. |
02-12-2007, 07:48 AM | #111 | |
Not like them!
|
Quote:
|
|
02-12-2007, 08:23 AM | #112 |
Epsilon-Minus Semi-Moron
Join Date: Aug 2004
Location: Oulu, Finland
Posts: 863
|
I'm sure pretty much all GC games have analog control.
__________________
If there's one thing you can say About Mankind There's nothing kind about man |
02-12-2007, 08:36 AM | #113 |
Not like them!
|
Y'know what, I'll go and check. Give me a minute.
|
02-12-2007, 08:45 AM | #114 |
Not like them!
|
Okay, I've verified it: The Gamecube version does not have analog control. You can play with either the analog stick or the D-pad. The only advantage of the analog stick is that on Nintendo's official controllers it's more comfortable. That's it. If you're using the analog stick, it only registers at all if you push it a little bit, and past that point there's no difference between pushing it just a little and pushing it all the way. It's just simulating four-direction digital control. Up walks straight, left and right turn, and backwards moves backwards. The B button toggles running, and B and down makes a 180-degree turn. It's not exactly state-of-the-art, but that doesn't matter and most people probably don't even notice. What matters is that it works fine.
|
02-12-2007, 08:47 AM | #115 |
Senior Member
|
On a digital joystick, left is left regardless how hard you push the joystick. On an analog joystick the further you push the joystick to the left, the faster the character/ship/car/whatever will turn to the left.
All consoles of today have analog thumbsticks and usually a digital d-pad. Playstation 2, DualShock 2, have two black analog thumbsticks and a digital d-pad. GameCube's gamepad also have two analog sticks (grey/yellow) and a digital d-pad. |
02-12-2007, 08:49 AM | #116 | |
Senior Member
|
Quote:
|
|
02-12-2007, 08:59 AM | #117 | |
Not like them!
|
Quote:
|
|
02-12-2007, 09:45 AM | #118 | |
Senior Member
|
Quote:
|
|
02-12-2007, 10:19 AM | #119 |
Epsilon-Minus Semi-Moron
Join Date: Aug 2004
Location: Oulu, Finland
Posts: 863
|
Hah, isn't that Playstation 3's controller? It's hard to tell them apart
__________________
If there's one thing you can say About Mankind There's nothing kind about man |
02-12-2007, 10:24 AM | #120 |
Senior Member
|
|
|