Where else would you put a six-year-old boy who believes he's the son of the devil but in a hospital's psychiatric ward? Unfortunately for his fellow patients, Lucius really is Satan's spawn, and he's ready to wreak havoc once again in the upcoming Lucius II: The Prophecy.
The sequel picks up where the original left off, with Lucius the "lone survivor of the burning wreckage his parents once called home, unscathed from the ruthless slaughter he had unleashed." But Lucius's work is not done, as a prophecy in the Book of Revelation foretells the "birth of a child that would end up ruling the world with an iron rod." The next step in fulfilling this prophecy is for Lucius to regain his powers and punish the wicked souls in St. Benedict’s Hospital. But this time it won't be so easy as "little does he know of his new adversaries..."
As seen in the announcement trailer (definitely not for the squeamish), Lucius II promises more of the sinful, murderous mayhem of its predecessor, but the sequel will include a number of differences beyond just the change in scenery. The new game promises to be more of an open sandbox that will provide gamers much more freedom than before as you explore the five-story psychiatric ward and the small town of Ludlow. With over 100 potential victims to stalk and a variety of tools – both physical and supernatural – it is up to you to decide "when, how and who to kill."
Production on The Prophecy has been ongoing ever since the 2012 release of the original, and Finnish developer Shiver Games hope to complete the game for PC early next year. In the meantime, you can follow the progress of Lucius II through the official website.