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Wadjet Eye sets sights on Emerald City Confidential

When players first launch Emerald City Confidential, the new adventure announced today by Wadjet Eye Games, it'll immediately be clear that no only are they not in Kansas anymore, they aren't in the merry old land of Oz as they remember it either.

Wadjet Eye has long been teasing about its new game, the first adventure to published by PlayFirst, and today the veil has been lifted on a detective mystery set in a very familiar but dramatically re-imagined world. As the title suggests, it's L. Frank Baum's classic fantasy world, all right, but "put through the gritty filter of 1940s film noir". Who knew the yellow brick road would lead here?

In Emerald City Confidential, players are cast in the role of Petra, the city's only private eye. In need of work, Petra accepts a case to find the fiancé of a mysterious woman named Dee Gale, but "what starts off as a simple missing person case soon takes Petra deep into the seedy underbelly of the Emerald City's criminal underground and beyond." During the course of the story's five chapters, players will visit over 40 hand-drawn 2D locations and encounter 35 different characters, some recognizable and some new. Along the way, they'll also "learn several magic spells, and uncover the answer to a dark secret that has haunted Petra all her life."

If that sounds promising, the better news is that there won't be too long to wait, as Emerald City Confidential has been in production for some time and is targeting a release in January 2009. In the meantime, for more information about the game, be sure to check out the official website.

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Community Comments

Latest comments (4 total)

Yeah, this looks truly great. What Dave has accomplished as an indie adventure game developer is truly amazing, and an inspiration.

Nov 10, 2008

Yes, this is the number one game I’m looking forward to.

Nov 7, 2008

Well, I don’t know what to say except…......YIPPEY, ANOTHER DAVE GILBERT GAME! Grin

Looks typically casual, but it will certainly be great.

Nov 4, 2008

I’m surprised nobody’s commented on how cool this is - what an exciting concept for an adventure game. I love the stylized mechanical horse in front of the falls. This would look great at retail.

Nov 4, 2008
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