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Ghost in the Sheet comes to light

The dead just never seem to catch a break. As if being deceased wasn't bad enough, sometimes you get stuck with a lousy boss and a challenging afterlife job. That's the idea behind Ghost in the Sheet, the debut adventure recently announced by independent developer CBE.

Called a "dark afterlife comedy", Ghost in the Sheet casts players in the role of a ghost who's wrapped in a dirty old sheet and sent out on his first mission to discover why a haunted factory called "Sector Omega" was forced to stop operations. Being a specter, your talents are paranormal rather than physical, and in order to discover the factory's hidden secrets, you'll need to develop your supernatural skills. The point-and-click adventure will start players off with a basic "Telekinesis" ability, but more will be introduced as you progress, including obsure skills like "Scary Sound".

Along with its unique premise, Ghost in the Sheet promises to feature high resolution graphics, largely non-linear gameplay that lets you freely explore and solve puzzles in different order, comic-style cutscenes, and various minigames. For those concerned about the latter, CBE offers the assurance that there is no dying (what with being dead already) or timed sequences in the game.

Ghost in the Sheet is already well along in production, with the game having entered beta testing phase already. With publisher negotiations now ongoing, the developers are currently targeting a release some time in the second quarter of 2007. In the meantime, be sure to check out the game's stylish website for more information.

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