GameZone has interviewed Tim Larkin, the sound designer on Uru: Ages Beyond Myst.
How demanding were the game developers? What were they looking for, and how much time did they give you to complete the soundtrack?
TL: Well, Rand Miller can eat you for breakfast...Actually; Cyan has been a great working environment. I've had the luxury (this time) to have had several years to work on the music due to the fact that we were developing an engine along with the game that added some extra time to the normal production cycle. What we were looking for in the soundtrack was something not normally heard in a game. Every time I created something that was even close to being cliché, Rand would get this funny look on his face, so I knew I should head in a different direction.