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Adventure Game Scene of the Day — Monday 14 January 2013
Timequest is one of the numerous Legend games I should really get around to playing at some point. I’m weary of text adventures in general, but if it has weird (albeit non-radioactive) druids blurting platitudes about religion, I really can’t miss it!
If I didn’t have such a long list of new games to play, I would replay TimeQuest.
Now playing: ——-
Recently finished: don’t remember
Up next: Eh…
Looking forward to: Ithaka of the Clouds; The Last Crown; all the kickstarter adventure games I supported
waow! was that VGA? what year i mean? , sure it doesn’t look like EGA!
Edit: its Strange that these kind Adventures existed at 1991!
Hmmm .. even it was those the same developers who made eric the unready
Such Boring adventure even at its time
VGA cards introduced several new graphics modes. The most widely used, usually known as MCGA, was 320x200 with a 256-colour palette (picked out of ~262,000 possible colours). But there was another mode that had a higher resolution of 640*350 (640*480 was also available) but only with a 16-colour palette (once again picked out of 262,000 possible colours). That latter mode is what Timequest uses.
Most games preferred the former mode, because they wanted more colours (and hi-res graphics are expensive), but for a text game, it makes sense to go for the mode that gives the sharper text. The only fully-graphic game I can think of that used the hi-res mode was Populous II.
well that are really some great details Kuru , i can only grasp the difference between similarity for much many of late 80’s and early 90’s Adventure/Game that goes with your VGA-MCGA description,about the other mode i not quite of sure its resampling’s, sure many games that came after ‘94 i can guess they had it ,esp.for the obvious Jump in the graphics Quality for that period ..
but i just had this strange argument in my head right now, a Game Like Riven had a budget of almost $10 million to be developed and took around 3-4 years of time from ‘93 to 97 to be done/complete,
so after almost 15 years with all the graphical evolution, has the cost to make a similar project been reduced or otherwise , plus the period of development required !!!!?
Just Wondering
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