11-14-2010, 03:34 AM | #21 |
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Of course, the Tex Murphy series! I'd forgotten all about them. So there's at least one other adventure with the Golden Gate. I'll put it in spoilers and hope Master Zobraks forgives me for digressing.
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11-14-2010, 04:12 AM | #22 | |||||
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Here is the list of all the movies from the first chapter of BM: Code:
ANIMALCL.MOV BABYMICE.MOV BLOW.MOV C_ESMOKE.MOV CE_2.MOV CE_3.MOV M_CIGAR.MOV MOMCLUE.MOV MOMMA.MOV PRESS.MOV SLUG.MOV SLUGCLUE.MOV VACBAG.MOV Quote:
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BM management did a great job by finding and choosing Michael Sommers for the role of a yucky insect. BTW, when I was waiting for the comments it was all quiet here. Yesterday I took a day off and went for a walk (the Sun was shining, the temperature was over 20°C, no wind - like always in November ) and when I looked at the topic this morning - there were so many interesting observations that I still can't answer to all of them (outside is another gorgeous day - this climate has gone crazy - inviting me to go outside). But I will.
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11-14-2010, 05:00 AM | #23 | ||
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Spoiler: I'm a bit slow and totally exhausted after six weeks of perpetual guessing the mysterious adventures . Quote:
Progress is a wonderful thing, we no longer have to do it behind the beech trees . You'll be hanged by the neck, as a warning . Just kidding - when I said I am a benevolent dictator the stress was on "benevolent", not on "dictator". Feel free to digress a little, this is an unoffical crawlthrough .
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11-14-2010, 05:07 AM | #24 | |||
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Thanks for your help. But i tried your tips and many others: they don't work.
I need the youtube bad mojo walkthrough because only with it i can see what action triggers what movie. But it's ok by me. As long as it works. I had problems with sanitarium and even with blackstone chronicles: it is normal for my playthroughs (or for my experiences with quicktime). Quote:
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Last edited by seagul; 11-14-2010 at 05:13 AM. |
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11-14-2010, 05:14 AM | #25 | |||
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I just remembered other people had the same problem with QuickTime like you, Seagull, and posted this: Quote:
I hope this will work. It's less exhausting than to look at YT every now and then.
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11-14-2010, 05:32 AM | #26 |
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I'm glad you liked it. We aim to please!
Don't feel embarrassed, we all did at some stage. Let me tell you what an idiot I was . When I played BM for the first time (in 2006) everything went smooth: I easily installed it, started it, watched the intro and there I was in front of the opened tube (leading to Eddie's room, which I didn't know by then). I (naturally) didn't read the manual so I tried moving the mouse , pressing Enter, F1, F5, Spacebar - to no avail . Then I gazed at it for a couple of seconds and (in a mystic moment of revelation ) suddenly realized I have to go forward and I pressed the "up" arrow! And look at me now, I'm leading a BM crawlthrough .
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11-15-2010, 11:52 PM | #27 |
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Oh dear, this game is hard. Not just because the controls are a bit too sensitive for my taste which makes my attempts at pushing stuff go wrong all the time, and not just because I have a hard time distinguishing between lethal and non-lethal puddles. But also because I've encountered a glitch a few times. After saving and resuming, I am often in a totally different spot on the screen than before, sometimes even right in the middle of something sticky and dangerous or on the next screen... so I tend to avoid saving when I'm near a potential source of danger, and then ofcourse I walk right into it.
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11-16-2010, 12:28 AM | #28 | |||
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Complete Idiot's Guide to Playing Bad Mojo - unabridged edition contains all these advice (and some more), but I was too lazy to translate the whole of it .
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11-16-2010, 01:27 AM | #29 |
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Well, I experienced something similar. I restored a saved game and was stuck, couldn't move at all. Restoring again didn't work, the only way to solve the problem was restarting the game and restoring again. Funny thing is my little roach was in a different place on the screen. I didn't have this problem in my previous playthoughs. So far it has happened twice, near the spider and near the high-wire act (no immediate danger there).
I finished the first part of the crawlthrough and will post my comments later today. |
11-16-2010, 04:33 AM | #30 | |
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Quote:
Great!
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11-16-2010, 04:36 AM | #31 |
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Yes, but I meant that my roachie was in a different position when stuck and unable to move after restoring, than when the restoring went fine and I could continue playing.
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11-16-2010, 07:57 AM | #32 |
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This is how it worked for me.
I save I start at a different position. I restore that save, I start from the same position as when I saved. So what is the deadline? I need to be finished with the bathroom before friday right?
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11-16-2010, 10:31 AM | #33 |
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No, not the bathroom. You should get out of Eddie's room by Friday evening. Preferably. We need a schedule in order to set a pace of the crawlthrough, but that doesn't mean you can't play/comment a chapter once its playing time is up.
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11-16-2010, 05:41 PM | #34 |
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Revisiting Eddie’s Bar. For those of you who haven’t played the first part yet: yes, spoilers ahead.
I watched the intro several times and I already said I love it, over-the-top acting and all. So here comes the nitpicking. Eddie warns Roger he shouldn’t leave his door open with so much money laying around. But there is no money laying around, it’s all safely tucked away in the closed briefcase. For me, the most important and most enjoyable aspect of Bad Mojo is the exploration from an unusual point of view. A whole new world in the basement to discover, limited at first but after the high-wire act it really opens up. On the floor under the bed, over the bed with Eddie in it, the underside of the bed with the money under the mattress, and so on. Can’t get enough of it. Awesome. Very well done. It does feel like a three-dimensional world. The puzzles come next. “Mom, look! No hands!” They are clever within the obvious restrictions and a refreshing change from collecting-usable-objects. I hate the spider, it’s so fast. But it’s the only action puzzle. I hope everybody has discovered the two secrets of the disgusting dead rat. And I’m joining the line of idiots, cause it took me almost thirty minutes to find my way out of the trashcan (did I mention that I have played BM twice before... ) and I was stuck forever in the paint, discovered the way out by accident. The story is the weakest part for me. But I quite like the way it is told. Fortunately, the over-the-top acting doesn’t stop with the intro. That doctor. And the baby is so obviously a doll it’s hilarious. The stories in the paper are illuminating. My favorite is the part about how Roger’s goal was to “put cockroaches onto the endangered species list by the year 2000". That’s it for now, there’s much more to say, for instance about the interesting transition to the next room, the overviews and the advice from the other creatures. It’ll keep, this is just part one and I’m looking forward to the comments from first-time players. Last but not least: the antsy music is perfect. I can’t imagine any other type of music that fits the roach journey so well. |
11-17-2010, 03:42 AM | #35 | |||||||||
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The most famous (specially because he's one of only the few of the kind ) adventure games reviewer in Serbia, Slobodan Macedonić from "Svet kompjutera" magazine, objected that there were too many screens in Bad Mojo that "have no use at all". In his opinion, there was too much crawling in the game and too few puzzles: Quote:
He said Eddie's room has some 200 screens and only about 15 in which you have do do something. In the BM playthrough at FSK I said he was wrong and argued that Eddie's room must be observed as a single location (not 200 locations/screens) in which you have to solve more puzzles than in a single chapter of an average adventure game. I also stressed that BM is more about exploration (physical exploration of the rooms and detective exploration of Roger's life/past) than about puzzle solving (you can play "Myst" or "Rhem" if you need more puzzles), and reminded the audience that S.M. himself (correctly) noticed that in BM the accent is on exporation. I also asked what kind of space exploration BM would be if there were only, say, twenty-thirty screens of Eddie's room [there are 260 of those, actually - I counted them - and 43 of them have something to read/notice and 17 something to do ("creative screens")]. Quote:
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I was delighted to have the opportunity to crawl over sleeping Eddy and so disappointed I couldn't get into his nostrils (now, THAT would be something! ). It's amazing how they made all those lively pictures from so many angles. Quote:
It's interesting that each new time I played BM I (also) had more trouble with the obstacles (spider was somehow tougher to beat each new time, I lost a couple of lives trying to short-circuit the vacuum cleaner and (like you!) I got lost in a trash can, although I remembered the basic pattern of going through it). I also forgot that I have to turn the v.c. on before meddling with the wires... Quote:
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That difficult to describe atmosphere of Bad Mojo is so unique . Trivia: the author of the great extraordinary music in BM is Peter Stone, aka DJ Bat or XORCIST who mainly composes gothic music. You can listen to his online radio show Cyberden if you like. BTW, what do you think "bad mojo" in the title means: a bad spell Roger is under or literally a bad amulet that brought him a misfortune (blessing in disguise?) of turning into a cockroach?
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11-17-2010, 04:37 AM | #36 |
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The bridge from the Bad Mojo intro (going over the Townsend St.) is NOT Golden Gate:
, it's the Oakland Bay Bridge, better known as the Bay Bridge:
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11-17-2010, 09:06 AM | #37 |
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I love crawling through the game once more!
It' my third time (as you, Fien). But every time i see new points of views. You are sparkling with details, zobraks. I must try to crawl on Eddies face. Gives my the shivers to see your screenshots. 260 screens - i'm sure i must have missed a few. Must... try... once... again .... bye bye, very busy |
11-17-2010, 10:58 AM | #38 | |
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Thanks, Seagull, I'm trying to give all the details I can remember. Most of the Bad Mojo trivia I took from the Bad Mojo Redux Chat. Read it carefully, there are spoilers out there.
Quote:
Who said Suki? I believe I missed some too. I'll post a couple of the rare screenshots when the chapter is over.
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11-17-2010, 11:23 AM | #39 |
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I have to thank you, zobraks. I finally can play the game with the movies. I installed QT_LITE_400 and it worked!
Didn't see your reply till today. But now i have another problem. I wanted to create a map of the room by making screenshot with Fraps. But Fraps doesn't work with BM. Do you know another quick way to make screenshots or did you make a map? 260 screenshots with print screen would drive me crazy! Didn't see the chat. Have to take a look. Happily i played the game and can't be spoilered. |
11-17-2010, 12:37 PM | #40 | |
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I'm very glad you made it .
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