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GamesCom 2013
Dying light Gameplay reveal
Wow , i wasn’t expecting a great Mirrorsedge game in deadisland.
Great work on Firstperson movements, that dropkick
Edit:
I have changed the thread title to cover all PreGC to postGC discussion.
Sony presser is at 18:00 BST on 20 August 2013 with a briefing to media on release Date for PlayStation 4, as well as updates on PlayStation 3 and PlayStation Vita.
While M$ says
“The nice thing about the way the showcase is shaping up is people at home will have access to it. Streaming is probably not the way to do it because it will be like watching a party that you’re not at,” Spencer said, adding, “So what we’re going to do is, throughout the day, we’re going to take video snippets from the floor and release them on the Xbox Wire.
Looking forward to PS4 other IPs. Killerinstinct ChiefThunder reveal
http://www.ign.com/videos/2013/08/15/killer-instinct-chief-thunder-revealed
sealed the deal for me.
Hey it’s Dead Island again.
Ok it does look like it may have improved on the formula, but it still looks like Dead Island with Parkour.
An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful.
Roberta Williams
When the hell is their Hellraid coming out?
Anyways, this looks great. Just wanted to point out, Dead Island was made by these guys, but i’m just glad its not called Dead Island 2. Looks great and some of the ideas look like they could benefit the formula. Parkour is greatly appreciated as I’ve always felt it would of made Dead Island that much more bearable. Hopefully this game won’t be insanely difficult like DI if you play Solo.
Stuart Bradley Newsom - Naughty Shinobi || Our Game: Shadow Over Isolation
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