08-20-2004, 11:25 AM | #101 |
i'm with... <thud>
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if only...nico would never go on an adventure with will wright
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08-20-2004, 09:26 PM | #102 | |
Statement: Not a meatbag.
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Quote:
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08-20-2004, 09:50 PM | #103 |
merely human
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Interesting. Obvious why they yanked it, but I can't help thinking how that could easily severely affect your hero's standing in the story. Child killing, being seen as one of the very worst breaches of humanity, could spread news about you throughout the land like wildfire. In the next village you go people may recognize you out of hearsay and immediately lock themselves and their children up. Then all the able bodied men would come after you. There may even be clans organized to hunt you down, bounty hunters sent after you, and so forth, and the game would have it so that that part of your reputation would never, ever be forgotten. Would you kill a child in this game if it were possible?
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08-20-2004, 10:18 PM | #104 | ||
Statement: Not a meatbag.
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I'm sure Fable will be an excellent game though; it will likely live up to it's promises and potential unlike Black & White. Quote:
I found the picture and have put it online, but I'll just link to it so that people won't have to look at it if they choose not to since this is a delicate subject. It isn't gory though. www.islandia.is/gunnarv/stuffz/fable_kiddyfuntime.jpg
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08-20-2004, 10:35 PM | #105 |
merely human
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I think it would have been great if that option had been left intact, but that your warrior will always have that come back to him to deal with, whether its the 24/7 dread of someone out to kill him for the murder of the child, even years and years later, and perhaps by another avenging warrior who may even be more powerful than your own, or the player's own conscience irked by the constant reminders, like going back to that village and seeing a stone memorial for the innocent child, and tales of how he had been butchered by an evil powerful warrior type for no apparent reason. It would be cool, because it'll truly make you think about the degrees of consequences of your actions.
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08-21-2004, 08:10 AM | #106 |
i'm with... <thud>
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well...it doesnt matter to me if you can off a child or not...it is obvious why they took it out and although i get what you're saying about how it could be viewed in the game world as the ultimate travesty, i really dont think it will matter that much...im wondering if gay marriage is still in the game...originally it was...and if it still is and it releases in the u.s. like this, fable may become the pet peeve (i.e. favorite topic) of every hateful televangelist in the nation...talk about every action having a consequence!!!
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08-21-2004, 08:44 AM | #107 | |
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Quote:
(and p.s., I hope it is still in there) |
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08-21-2004, 12:38 PM | #108 | |
merely human
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Quote:
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08-23-2004, 05:51 AM | #109 | |
No justice. Only me.
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"He'll come stalking us at night!" "Set to sacrifice our children to his monstrous appetite!" "He'll wreak havoc on our village if we let him wander free!" "So it's time to take some action, boys. It's time to follow meeeeee!"
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08-23-2004, 07:06 AM | #110 | |
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08-23-2004, 08:26 AM | #111 | |
No justice. Only me.
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But my point was that playing a Beast-like character would be awesome. That is, tearing the mob limb from limb, but being nice to little children and kittens. As far as killing children goes, that's a HUGE taboo no matter what medium you're in. Macbeth was shocking when it was first performed because Macduff's son is killed onstage. (Even now, some productions put that offstage.) Rockstar, for instance, originally wanted to put children in Vice City, walking with their parents and such. But then they realized that if there were children in Vice City, then you could KILL children in Vice City, so that promptly got the axe, so to speak.
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08-23-2004, 12:43 PM | #112 |
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You know what I can't stand? When a thread goes to shit and focuses on an inane topic.
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08-23-2004, 01:38 PM | #113 | |
i'm with... <thud>
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Quote:
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08-23-2004, 08:02 PM | #114 | |
No justice. Only me.
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Quote:
If a thread went off topic on the first page, sure, but by this point, I think deviation is fair game.
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