06-16-2009, 03:15 AM | #81 |
handsome
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06-16-2009, 10:31 PM | #82 |
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06-17-2009, 02:44 PM | #83 |
merely human
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Nice. My imagination's on overdrive.
I'm gonna stab you.
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06-17-2009, 03:34 PM | #84 |
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06-18-2009, 05:43 AM | #85 | |
handsome
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pfft, you couldn't even hurt a fly.
wow is that lamarr the headcrab?? .. haha you're a genius _______ ON TOPIC: Bayonetta's gameplay looks awesomeee Quote:
Here's the interview - http://www.destructoid.com/itagaki-t...d-135356.phtml |
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06-18-2009, 04:19 PM | #86 |
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Project Natal looks pretty cool.
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06-18-2009, 04:24 PM | #87 |
merely human
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With a projected release date sometime next year, I hope Microsoft has enough time to develop it to where it can function as sophisticatedly as possible while allowing for further software upgrades. I also hope there will be at least several new games at time of release to robustly work Natal's strengths. They're probably working concurrently with some developers on this.
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06-19-2009, 01:11 AM | #88 |
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It looks interesting, but a game like racing where you have to hold up your arm constantly would get tiring I think. I mean what if you have to do 10 laps? How can you possible hold up your arm that long? lol.
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06-19-2009, 05:01 PM | #89 |
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Don't play a racing game or just use a controller. I get what your saying though, but I feel most people will be playing 3 lap racing games than the typical realistic 10 lap ones.
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