11-29-2006, 09:27 AM | #301 |
Hitch-Hiker
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I look forward to Viva Pinata. Gamespot gave it a great review and said that it may look "kiddie" but is one of the 360s best games. We're all kids deep down.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
11-29-2006, 10:16 AM | #302 | |
hello
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11-29-2006, 10:24 AM | #303 | |
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Yes interest is waining, that is because it is released now, it is current gen and no need to hype it anymore. Ebay sales may be cheaper now than they once were, but the fact they even got up to 3 times their value says something in itself. This is rather pointless anyway. You are of the opinion that the playstation being the leading brand in video gaming and the preceeding consoles being the best selling games machines ever, will not help the ps3 to sell. I beleive it will, lets agree to disagree Oh btw, have you played Viva Pinata? thinking about buying it for my GF and want to know if it is good Last edited by Litrick; 11-29-2006 at 10:35 AM. |
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11-29-2006, 11:12 AM | #304 | ||
gin soaked boy
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But everyone at 1UP has gone completely bonkers about it, from editors to forumites. The only problem might turn out to be prying your girlfriend off your Xbox 360. You know, so that you could play it yourself.
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11-29-2006, 11:27 AM | #305 | |
hello
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11-29-2006, 03:14 PM | #306 |
merely human
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Does anyone here think that the PS3 was so over-engineered and too new in its tech features that it alienated many consumers and industry people? On one hand, most people don't own a 'true' HDTV just yet and are hoping to get one when they become more ubiquitous and the price drops dramatically. On the other hand, Blu-ray movies are still quite rare so there may not be good reason to purchase a gaming console (of all things) at the present time just watch to those movies.
And then there are the third party developers who chose to hold back on making games for this console, waiting instead for the first party devs to figure out the Cell technology and pass on the knowledge; the third party devs need to play it smart, it's far too risky - both financially and technologically - to work with an as-of-yet unproven and inefficient system. Given the initially low install base, the mishandling of the console's launch (technical setbacks, late delivery of dev kits, very low production numbers, and awful PR) and the fact that Sony has often treated third party devs like shit, one can understand this decision. Perhaps Sony made a mistake of keeping one foot in the future, and the other foot in the future.
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11-29-2006, 05:03 PM | #307 | |
hello
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11-29-2006, 05:30 PM | #308 |
merely human
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And yet Sony is hundreds of millions of dollars in debt, has lost hundreds of millions in reparations for their laptop battery recall, is faced with lawsuits over the BMG rootkit fiasco (did they settle on that Immersion force feedback copyright breach?), has seen a 97% drop in profits, is suffering from plunging stock prices, and is hounded by less than stellar reviews of the PS3 from highly influential mainstream press.
Looks like they're incredibly desperate to put all their eggs in one basket and slap the PS3 label on that basket. It'll take at least several years to just get back the cost of developing this console (i.e. break even), and another several years to make some kind of profit.
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11-29-2006, 07:54 PM | #309 |
FlipFrame
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*sigh*
Okay question time: What does a truly next gen experience entail? Let me help you craft your answer a bit:
How is it a good thing that people(programmers) already pretty smart in their own right, have to "figure out" how to program this machine to do what is easily done on the 360?
Point is? Both machines are ultimately the same. 360 will have better AI while the PS3 will have better particle smoke and vertex processing...but who cares? I'm having a blast with the Wii and its lack of spectacular graphics is not affecting me one bit. How do you explain that? Is it perhaps that graphics do not make for better gameplay? Is it possible that 'next-gen' does NOT mean more polys, higher resolution textures, faster mpeg decompression and HD output?! How can this be! Is it POSSIBLE, that next-gen should gives us gameplay experiences we haven't had before? Dead Rising couldn't have been done on last gen consoles, so the experience of wading through hundreds of undead in my opinion is a great example of next-gen. Its easy to understand; you have greater power, and instead of simply delivering the same experience with greater fidelity, Capcom offered to derive gameplay from that writhing mass of undead...using that power to generate those hordes that are far more compelling than if we only had 10 zombies but with 2048x2048 textures multiplied by diffuse, spec, spec color, translucency and normals. No the PS3 isn't going to OMG OvARWH3Lm you with next-gen goodness, auto-magically next Christmas or the year after that or the year after that. The concern we have is that because its the same as the 360 but more complicated to program for (can we HONESTLY doubt John Carmack on this?!?), that Sony's priorities are drastically skewed away from gaming. That as Trep put it, they're tossing all the eggs in one basket because of a desperate need for BluRay to succeed, but not as a truly beneficial medium for games delivery, but for LICENSING. Cell? Licensing for supercomputing in the science sector. This was less about games as much as a grab-all by Sony, and its obvious and its annoying. Cheers |
11-29-2006, 08:15 PM | #310 |
FlipFrame
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Oh and btw, Viva Pinata is very fun...my girlfriend loves it and its quite engaging and much deeper than you'd think just looking at screens.
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11-29-2006, 09:34 PM | #311 | |
merely human
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Quote:
Isn't that supposed to be 'OMG t3h 0v4R\/\/h3L/\/\' ? < goes back to playing Gears of War >
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11-29-2006, 10:15 PM | #312 |
FlipFrame
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Haha...its clear your L337 is more powerful than mine...
...so, how are you liking it? I'm slowly (Wii Zelda and R6 Vegas has me distracted of course) going through now on Insane, and its awesomely hard...and since I never play anything over again, let alone RIGHT after I beat it, its a pleasant surprise that all of Gears is so visceral, that I WANT to play it again on Insane, overwhelming pain and crying be damned! Last edited by EvoG; 11-29-2006 at 10:35 PM. |
11-30-2006, 12:40 AM | #313 | ||||
gin soaked boy
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Just to rectify some things:
And I heard from several different sources that Xbox 360 is actually better suited for dealing with such high resolutions/protocols due to architectural and memory advantages. Doesn't matter, because 720p really is the sweet spot for the time being and even Sony had to acknowledge that. Quote:
Xbox 360's operating system, on the other hand, requires only 32 MB of unified memory and around 3% of processing time on Core1 and Core2 (Core0 is always completely free). Microsoft's experience with system software really shows in this area so from that perspective Xbox 360 is in clear advantage. Quote:
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Also, let's not forget that if you want to fill a Blu-ray disc up with meaningful data, you need to create an awful lot of content. That won't be feasible for most companies until there are much more efficient asset creation pipelines. Even now developing for PS3 is more time consuming and more expensive than developing for Xbox 360. Quote:
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11-30-2006, 03:04 AM | #314 |
FlipFrame
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No you're right all around Insane, I just wanted to avoid sounding biased, more for my point that while 'next-gen' is being sold to us through technology, the so called 'true next-gen' doesn't exist the way Sony fans believe it does.
My PS2 comment was exactly what you hit upon...peak versus applicable. As such in a vacuum using all 8 SPE's, PS3 attains twice the peak of the 360 as did the PS2 vs. the Xbox, but erroneous data aside (PS3 only uses 6 SPE's in application{games}), its ultimately about whats easily accessible and useable by the developer, again as you stated. FMV's, despite the heavy use in jRPG's just can't justify the storage space, at the very least in my opinion, so if not HD video, there's even less reason for the massive space, as just as you said, authoring even 10 gigs of unique quality content is a challenge for talented dev's, let alone the capacity of BluRay. Thats why I scoffed at Ted Prices claim that Resistance REQUIRED Bluray to even be made, when ultimately the numbers came out that indeed, only 6.2 gigs of that disc is US region authored content, and the rest of the 7+ gigs is for the other regions(audio) plus FMV. ...and finally yes, 720 is the sweet spot for fidelity:performance, so all in all we agree...high five! o/ Cheers bud |
11-30-2006, 05:20 AM | #315 |
gin soaked boy
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11-30-2006, 09:38 AM | #316 |
Homer of Kittens
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Well it all boils down to the games themselves and the multi-media capabilities of the console. The rest of the tech mumbo jumbo like CPU speeds, the Graphics chips used and the ease of programming for it won't make a difference in the long run. The PS2 had less power than the XBOX, the worst graphics last gen, and was a beast to program for and it still came out on top. The DVD player was a MAJOR reason for that at the beggining from what I recall, especially in Japan.
As far as multi-media goes, I give the PS3 the edge. Some of you may not be excited about blu-ray, but to me and a lot of HD-TV movie fans, it is a bargain to get both a game console and the cheapest blu-ray player out there. I will never use DVD's again when I get my hands on one of those babies. And it does provide game makers more room, though I think that is less of a priority for most gamers. Do I think 200 dollars is a high price to pay for a blu-ray player? Hell No.. As far as the games go, the 360 right now definitely has the edge, but it also has a 1 year head start. It's just now that it is starting to hit its stride. The PS3 currently has maybe one or 2 exclusive games for it announced that got me excited, but I can't wait to see a new God of War or a new game from the ICO creators on the Playstation 3. Not to mention Sucker Punch, Naughty Dog, and the overhyped Killzone. Counting the PS3 out yet is a little pre-mature. In my humble opinion, I don't think there will be a clear winner this time around. My projection has the market divided between Sony and Microsoft's consoles, with the Wii coming third (when the hype about the new controls die down, so will its sales I believe).
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11-30-2006, 09:52 AM | #317 |
Slim Shady
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Everybody here is not as rich as you bub.
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11-30-2006, 09:57 AM | #318 |
Homer of Kittens
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Nor are they teenagers like you bub. The average gamer is in his/her 20's so most of them have jobs.
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11-30-2006, 10:00 AM | #319 |
Slim Shady
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No kiddo, I'm not a teenager .Oh and "average gamer" (whatever that is) doesn't have to spend his hard earned cash on all of the 3 consoles (like you did) or on a console just because it has a Blu Ray player.Besides everybody gets a different payment so that means some of us (unlike you) have to work longer to earn the cash the others earn in a month.
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I’m gonna make you hate me cause you ain’t me. Last edited by Solid Snake; 11-30-2006 at 10:11 AM. |
11-30-2006, 10:13 AM | #320 | |
Homer of Kittens
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Average means you take a sample of gamers, a small portion of the whole gaming population who buy games and do the following: SUM(all their ages)/ the sample number. We call this an average or the mean in statistics. You will learn it when you go to college.
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