12-26-2005, 02:56 PM | #61 | |
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12-27-2005, 04:38 AM | #62 | |
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Psychonauts was first released in April 2005. Even in Germany, the reviews from major games magazines were run in August. THQ has totally missed the momentum the game undoubtly had, by releasing it so late. In 2006, all further releases will be percieved as releases of an "old game", and many gamers won't be willing to buy it at full-price anymore. Christmas may be an unfavorable release date for a non-EA game, but in the case of Psychonauts, all better release dates were already missed for whatever reason, and now, time is running out. It's a tragedy, really. Even getting lost in the crowd around christmas still means selling a 1,000 units per week (in Germany), while not being on the shelves at all means zero units per week. |
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12-29-2005, 10:07 AM | #63 |
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I played the demo and I must say that this game has the worst control system I've ever played on. I guess its Prince of Persia 3 instead of Phsyconaughts (sp!)
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12-29-2005, 10:21 AM | #64 | |
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12-29-2005, 11:16 AM | #65 | |
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Seriously, though. I've read a lot of reviews for Psychonauts, and the control system hasn't really been criticized much.
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12-29-2005, 11:41 AM | #66 | |
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
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12-29-2005, 01:20 PM | #67 |
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I didn't have any problems with the PC controls. I'll gladly believe that these kind of third person games work way better with a gamepad, but apart from some added difficulty in Meat Circus (which makes it all the more impressive to finish!) it shouldn't be THAT hazardous.
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12-29-2005, 02:58 PM | #68 | ||
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And then they bumped it to next year. Everyone's efforts, right across the boards, pissed straight down into the sewer. Sigh. They couldn't kill this game much more if they shipped it in solidified chunks of the plague. Quote:
Last edited by Richard; 12-29-2005 at 03:04 PM. |
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12-29-2005, 03:05 PM | #69 |
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Not that it would of sold well in the first place, platformers don't tend to do well in todays market but I could be wrong.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
12-30-2005, 01:39 AM | #70 |
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Yes, this is so sad. The worse thing is that Double Fine will have trouble signing new ambitious projects because Psychonauts quite flopped, whereas it could have sold much better in Europe than in the USA
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12-30-2005, 02:35 AM | #71 |
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It is quite sad. I am sure had they handled the released better in Europe, it must have sold lot more copies. If I remember correctly, Sands of Time was a hit because of the number of copies bought in Europe, though Ubisoft went on making Warrior Within, which is another issue. For a game like Psychonauts, strong sales in Europe would have been a really big boost.
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12-30-2005, 03:00 AM | #72 |
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Is there any reason as to why the company would want to prove it's a failure? I know Majesco had it "flop" on them (due to their own inability to market it, first and foremost), so would the EU owners have any reason to prove that it's an unmarketable product?
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12-30-2005, 03:06 AM | #73 |
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Springtime for Razputin, and Psychonauts!
Not that I'm aware of. THQ doesn't have any stake in it that I know about except for cashing the cheques. Although given the sheer number of gut-punches Psychonauts has taken, I am starting to suspect that Tim Schaefer's secret hobby is driving around and running over publishers' dogs. |
12-30-2005, 03:11 AM | #74 |
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Don't cats deserve it more?
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12-30-2005, 03:47 AM | #75 | |
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The original version already IS a fully dubbed English language version. The game must have been ready for release pretty much from the day THQ signed the distribution deal. I COULD somehow bring myself to believe that it's all part of an incredibly deep and sophisticated market analysis. But running TV spots for nothing does not exactly support that theory. |
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12-30-2005, 04:23 AM | #76 |
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Having now worked in management for a big production company, I've come to realise that organisation isn't something that comes easily to these people. So on second thoughts, this kind of thing doesn't suprise me.
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12-30-2005, 07:24 AM | #77 | |
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I keep telling people how much they need to buy this when it gets released, but it just doesn't seem to be coming . |
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12-31-2005, 07:27 AM | #78 |
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I thought THQ were releasing this in the UK in December, but it seemed to have slipped. Several retailers now have it down for Febuary 06 time..Whether it appears or not
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12-31-2005, 07:34 AM | #79 | |
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12-31-2005, 11:20 PM | #80 |
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Maybe their pulling off some sort of Producers type stunt and expecting more money from a flop
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