02-07-2012, 03:53 PM | #161 |
an angel of romance
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I quite enjoyed the IV act too. Even though it was rather obvious what will happen, it was still quite interesting founding out who was actually behind the summoning of the Nylonathatep, and hearing all those great and funny lines. I must say that this act wins the first place with the number of murders/deaths that we all had the pleasure of seeing.
Spoiler:That is why we got to see the Death numerous times, and I absolutely loved his lines. However I was a little bit disappointed that we didn’t get to see Death talking to Lewton in this act somewhat more. The evil mastermind laugh was purely amazing, too. I quite enjoyed the ending, but I expected more of it. I somehow think that the ending cutscene was too short. I expected Lewton to actually fight that tentacle beast, not destroy it with one hit of the sword. (Tentacle beast trying to swallow him would have been great, but hey, you can’t always get what you want ) Or I expected the goodbye scene with Ilsa to last a little longer. I have however liked the Casablanca reference and Gaspode’s response to that line. Quotes from Act IV : I know a lot of quotes right, but don’t blame me I really enjoyed this act. Lewton: “The Count had shuffled of his mortal coil in the recent Discquake – he was sleeping the big sleep, pushing up daisies, crossing the final frontier, booking a vacation in the Underworld. Basically, he was dead. When you’re dead you were sleeping the big sleep and nothing much mattered to you anymore. All the nastiness was behind you. For the rest of us, the nastiness was still around us, and if I didn’t stop that nastiness from crushing us all under its tentacles, we’d all be sleeping the big sleep. Frankly, I didn’t think the afterlife woul have enough beds” Kondo: Oh no, it’s not that easy. Do you think I’m the over confident villain who reveals his whole plot to the hero shortly before placing you in an overly complex life-or-death situation that you then escape from at the last minute? Lewton: It might make life easier if you were Kondo: Real life isn’t like the Clickies, Lewton. The good guys don’t always win. Lewton: What makes you think I’m the good guy? Kondo: I don’t care what side you’re on Lewton. All I care about is that we are victorious and that everything is destroyed Lewton: I just don’t understand why anyone would want to destroy the whole of creation. If you want to die, why not just kill yourself? Kondo: I’m going to achieve something with my life Lewton. Something that no-one will ever forget Lewton: Everyone’s going to be dead!! No-one is going to remember anything Kondo: And that’s the achievement no-one else can claim! Death: Hello again Lewton: Have you come for me? Death: No. I was just passing by and I thought it would be polite to say Hello. Isn’t that what you’re supposed to do with acquaintances? Lewton: If you want to scare them to death. Death: Sorry. I’m not good in social situations. Lewton: It must be hard to fit in when you’re a seven foot tall skeleton with a scythe. Satrap: Mr. Lewton, do come in. I’ve been expecting you. Lewton: You’ve been using your magic to spy on me? Satrap: No. I saw you through the telescope Satrap: (Mad laughter) Lewton: Don’t you think that laugh is a little over the top? Satrap: Listen, Lewton, there are fewer perks than you might think to being what most people would consider an insane psychopath, plotting the destruction of everything. I have always thought that a good dose of mad laughter was something I had earned the right to indulge in. Death: “Wrought in thy name?” You should get out more often, Satrap. Satrap: I live to serve you Death: Really? Any good at making curry? Satrap: Erm… no. But I am causing death and destruction on a scale as yet unpredicted. Death: And you think that makes me happy? I’m not the god of death you know, I’m just death. I’m just providing a service. Zombie: Thanks a lot! Four hundred years I wait for you to come and let me out and the first thing you do is cut my arm off. It’ll take ages to sew back on. Lewton: I’m sorry. I just sort of acted reflexively. Zombie: So, you instinctively cut the arm of people you meet. Lewton: If they come bursting out of the coffin, yes. Lewton (to Ilsa): I was born when you kissed me and I died when you left me. I lived a few weeks while you loved me. Of course I also died when I got stabbed in the back, but you know, that wasn’t nearly as painful. Lewton (to Ilsa): I’m going to save this city if I have to die again to do it. And I’m not going to do it for you, or for me, or for the worthless people who live in it. I’m going to do it to prove for once and for all that I’m not the washed up loser everyone thinks I am. Nobby: Mrs Carlotta von Uberwald? I’m arresting you for Conspiracy, Accessory in Murder, attempted Urbicide, and for being bloody stupid. You don’t have to say anything, but if you say “not guilty” we are liable to kill ourselves laughing. Gaspode: You really loved her, didn’t you? Lewton: I don’t know. It doesn’t make much sense to me. Gaspode: Well don’t ask me either. I mean I’m a specie that thinks someones leg is an object of desire. Lewton: You know, this could be the beginning of a beautiful friendship. Gaspode: Don’t push yer luck, sonny boy. And know my impressions about the whole game. Like I already said at some point, I really liked the combination of dark noir atmosphere and the sarcastic humor the game had to offer. But the true charm of the game were all the Discworld characters, like The Death, or Gaspode the Wonderdog (which were my favourite) The music was absolutely wonderful too. And I just loved all the noir films references (including the femme fatale (the one that got away)) I also liked the fact that the game was quite unexpected, and not for a second I could have known who was behind all the murders, and what was the greater meaning of them (The only person I suspected was Carlotta) Nevertheless, Discworld Noir became one of my favourite AGs for sure
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Adventure games are like stories, they always have that special character who has to deal with misfortunes and get to the top. So if you don't play adventure games how will you write your own life story? Currently playing: Minecraft, Hollywood Monsters Recently finished: Discworld Noir playthrough |
02-08-2012, 01:33 AM | #162 | |
She Wants Revenge
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I understood the dark magenta scent was Nylonathatep's. When smelling it Lewton says it's the most sinister thing he's ever smelled. Later on in the theatre he says the scent is so overwhelming he panicked and ran away. The trying to follow Horst's scent I think he mentions that the "dark magenta" is drowning all the other scents. If it wasn't directly Nylonathatep's it was still something to do with the dark sect and his summoning rituals, or perhaps then it was just the smell of the cooked victim . (edit. Checked it, can't add the scent to Nylonathatep from the notebook but he definitely says "the dark magenta stench of Nylonathatep" when going after Horst.) I missed Al Khali's scent this playthrough, he was dead before I tried to connect it and everything about him had been swiped form the notebook and inventory.
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Currently playing: AlternativA, Diablo III Recently finished: Hector - Episode 1, Dear Esther, Gemini Rue, Sherlock Holmes vs. Jack the Ripper, Blackwell trilogy All-time favourites: Discworld Noir, Gabriel Knight trilogy |
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02-08-2012, 08:33 AM | #163 |
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Well of course it was the same scent!
I've finished with the Act 3, and just starting the final chapter. Sorry everyone, i'm not reading last couple of pages until i'm through with the game Whew... many things to say, but i'll keep it brief as for now. Third act was really an "explosion" of all the sub-plots, characters... and how they all tie up together, and even though there was no really some extremely difficult puzzles it was still quite hard to me . Sometimes, it was simple things when i totally forgot about the "werewolf" powers. But i experienced something only few games have done previously, like The Last Express, where you're actually solving the "big puzzle" which is exploring, tying the things together and trying to answer to yourself - "What the heck is going on?". Can't say i didn't enjoy Carlotta's "revelation monologue" to finally put some light to it, although i suspect it's not entirely as it seems now, and there are still some things to be answered. I didn't see the whole "crazy cult" thing coming, neither the "fantasy" and "mythological" aspect to it. Library was a great place, giving the opportunity for some light-hearted comments but also for the crucial ones (one of which i actually forgot to check - Nylon..a-thingy thing and was stuck for days because of it ) As many said before, the Death character and the whole dialogue is hilarious: Death: You seem remarkably calm for one who has just seen the defeater of empires, the swallower of oceans, the thief of years, the ultimate reality, the harvester of mankind, and the assassin against whom no lock will hold. That's me, in case you have trouble with long sentences. The theatre guy was interesting as well: Privetier: Who am I to say what is usual and what is an aberrance of nature? Lewton: Believe me, if I had someone else to ask I would. as well as the New Hall place as a nice change of pace since it seemed oddly "out of place" with its cheerful music and something like it belongs more to Discworld 1 and 2: Lewton: For a brief moment I considered actually making the beds. Fortunately, good sense prevailed. Some more quotes from the Act III: Mankin: I heard you were dead. Lewton: Perhaps I am. Get me a stiff drink. How about a whiskey? Mankin: Don't you want something with it? Lewton: Alright, put another whiskey in there. Manklin: Drinking like that'll kill you. Lewton: I'm dead already. Carlotta: You're up late. Lewton: I can never sleep after I've been stabbed to death. And this one had me laugh out loud: Lewton: Crowbar in hand, surrounded with bones and garbage I was reminded of the opening sequence of the clickie "Two Thousand and One Dalmations". The next thing I knew I'd be finding a big black monolith with white spots. Also, anyone else found an interesting "bug" of a sort in the sanctuary? Whatever object you use on the exit, Lewton says: "How did I know if Ilsa was there or not?" Last edited by diego; 02-08-2012 at 08:56 AM. |
02-08-2012, 10:15 AM | #164 | ||
Filmfreak
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02-08-2012, 10:01 PM | #165 | ||
Beamin' Demon
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Another enjoyable playthrough! Discworld Noir is definitely in my top ten all-time favourites, very well-written and extremely quotable. The number of film noir references (both apparent and obscure) crammed into the game is staggering, and Lewton's hard-boiled dialogue is some of the best I've heard in an adventure. What starts out seemingly as a simple missing person investigation develops into several cases which eventually all wind up being cleverly tied together. The mysteries deepen and a series of gruesome murders becomes part of a much greater, evil plot with more twists than Nylonathatep's tentacles. I loved discovering (and re-discovering) all of the extra dialogue that was written for when you try "everything with everything" (see below).
Most of the voice acting was great, considering all of the characters were performed by only four actors. I always wondered if Rob Brydon intentionally made Lewton sound like J. Peterman (John O'Hurley's character in Seinfeld). Rob Brydon also played Death, Nobby, Mankin and Mooncalf, so he pretty much had all of the best lines in the game! As I mentioned previously, my only real gripe with the game was with Commander Vimes' characterization (voice and personality), which was a real departure from the Vimes as portrayed in the Watch series of Discworld novels. More lines I discovered during the current playthrough that I had never heard before: Using "Eight Great Tragedies" on Pseudopolis Yard (map screen): The only tragedy there was Nobby's odour. Using "Eight Great Tragedies" on Rhodan's Workshop: There was something about Rhodan's statues that reminded me of Privetier's acting. They should really be made of wood, though. Quote:
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Despite the menacing horror dominating the Ankh-Morpork skyline in Act IV, these lines still made me chuckle (besides, most of the funniest quotes by Death have already been mentioned ): Lewton: Where's Carlotta, Mooncalf? Mooncalf: It doesn't matter. No-one will survive. Make your way carefully towards the exits and thanks for coming. No refunds! Ilsa: Satrap must have been trying to imminentize the Gorrunan Eschaton. Lewton: Can you try that again without sneezing? Discworld Trivia: Rincewind was born under the sign of the Small Boring Group of Stars, "a sign associated with chessboard makers, sellers of onions, manufacturers of small plaster images of small religious significance allergic to pewter." Discworld Noir trivia questions (Were you paying attention? ): 1. Which of the Eight Great Tragedies corresponded with the last two killings in the Octogram of Murders? 2. How many trolls (living or dead) did Lewton encounter in the game, and what were their names?
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02-08-2012, 11:34 PM | #166 |
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1. Can't remember
2. Sapphire, Malachite, Horst, (dead troll thought to be "Therma")...4?
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02-09-2012, 05:49 AM | #167 | |
an angel of romance
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Trunk I love the way you dig up quotes no one found and other useful information
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2. Sapphire, Malachite, Horst, Detritus (the troll from the watch who interrogated Lewton), Foid (the member of the cult of Anu-Anu), and the dead troll named Therma. That makes it 6. Now for a little trivia of my own: 1. How many murders/deaths occurred in the IV act? Name them 2. How many murders/deaths happened in the whole game? 3. Name all the members of "undead" in the game Also does anyone know where are Fien and zobraks? I haven't seen them since the III Act?
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Adventure games are like stories, they always have that special character who has to deal with misfortunes and get to the top. So if you don't play adventure games how will you write your own life story? Currently playing: Minecraft, Hollywood Monsters Recently finished: Discworld Noir playthrough Last edited by SweetDalilah; 02-09-2012 at 06:58 AM. |
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02-09-2012, 06:27 AM | #168 | |||||||
an angel of romance
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I didn't encounter that. Thanks for sharing
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Adventure games are like stories, they always have that special character who has to deal with misfortunes and get to the top. So if you don't play adventure games how will you write your own life story? Currently playing: Minecraft, Hollywood Monsters Recently finished: Discworld Noir playthrough |
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02-09-2012, 08:38 AM | #169 | |||
The Quiet One
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Anyway, thanks for answering.
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02-09-2012, 11:32 AM | #170 | ||
She Wants Revenge
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At what point did the murder in shop happen? It would have been the first, no? And who died there?
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02-09-2012, 01:09 PM | #171 |
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If the murders were happening in the same sequence as the plays, then the murder in the shop would've been the seventh murder to take place.
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02-09-2012, 03:50 PM | #172 |
The Quiet One
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millenia, thanks again for clearing it up.
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02-09-2012, 08:13 PM | #173 | ||||
Beamin' Demon
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My friends, love is better than anger. Hope is better than fear. Optimism is better than despair. So let us be loving, hopeful and optimistic. And we’ll change the world. Jack Layton, 1950-2011 Last edited by Trunkyo; 02-10-2012 at 06:11 AM. |
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02-10-2012, 02:30 AM | #174 |
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Hi all.... I had no time to join the WT from the beginning, but last 2 days I was free to play the game and also read your comments in the meantime. I am in ACT 4 and still playing, but decided to sneak in a few small comments
I love the game, plot is a masterpiece, witty dialogues... It is the Discworld setting that appeals to me most.. Those who love the humour should definitely try the Watch books by TP - my favourites among Discworld series. On the game - not to repeat the informative and insightful comments of the people in the WT, i have just to complain about Vimes (I pictured this character more like someone like Lewton) I don't understand one thing - why after Lewton examines Mundy's coin he says - "the only time I saw Mundy he was playing with this coin"? Is it a bug or I missed something? |
02-10-2012, 03:18 AM | #175 | |
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Since that's the only time Lewton ever saw Mundy, his statement makes perfect sense.
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Currently playing: Again, Escape from Monkey Island (replay), King's Quest VI: Heir Today, Gone Tomorrow Next in line: King's Quest VII: The Princeless Bride, Gabriel Knight: Sins of the Fathers, The Last Express, Time Hollow Recently finished: King's Quest V: Absence Makes the Heart Go Yonder, The Curse of Monkey Island (replay), The Elder Scrolls IV: Oblivion (abandoned), Mass Effect 3 |
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02-10-2012, 09:09 AM | #176 | ||
She Wants Revenge
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02-10-2012, 05:03 PM | #177 | ||
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Finished... whew! Am I the last?
I've read all of the comments and agree with many things - but i would need some time for impressions to settle down. As for now i can briefly and safely repeat, even though DN might not be a perfect game (which one is?), it's in some aspects, and in its own, quirky way one of the best adventure games and experiences out there. As i said, i still need some time or even another play to tie together some loose ends in my head and all of the subplots, character motives... I must confess that the last parts of the game took some turns where i might have been expecting something else, like something more to do with Carlotta (not romance necessarily) other than the plain arrest. What surprised me most is how the game completely went into the "dark cult" direction, but in a clever way, using the already known characters, and being "serious" in ridiculing the "secret society" cliche. More puzzles with "clues" and even more to do with the scents wouldn't hurt, and I was also quite nervous during the whole time with Nylonathatep above the town, as it seemed more to me like i was playing some timed-sequence similar to the last parts of Phantasmagoria. The ending could've been longer indeed, and yes - zombie's voice is the worst voice in games ever - but all those are really minor quirks in a "pool" of a rich, unique ambience that few games possess. It's that magical touch where you're totally lost in the game world and assured you're part of it. And - quotes. Yes, it's been said numerous times how good DN quotes are, but there's one more thing - some brilliant games like Monkey Island or earlier Discworld games have great quotes too, but majority of it are understandable mainly to the fans when put out of context. Noir, on the other hand, has a wide range of instantly recognizable things - things on life, love, hate, disappointment, being cynical, being cynical to yourself, taking chances, finding a new glimpse of hope... or just some "trivial" everyday stuff. And all that done in a humorous way, contrasting dark and "empty" places, which is probably why it seems so original no matter how many film-noir references there might be. Quote:
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Last edited by diego; 02-10-2012 at 07:08 PM. |
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02-16-2012, 07:20 AM | #178 | ||||||||||||
an angel of romance
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__________________
Adventure games are like stories, they always have that special character who has to deal with misfortunes and get to the top. So if you don't play adventure games how will you write your own life story? Currently playing: Minecraft, Hollywood Monsters Recently finished: Discworld Noir playthrough |
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02-19-2012, 10:42 AM | #179 | |||
Beamin' Demon
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The King of Ankh - Saipha drowned in vat of wine Kensington - Gamin strangled The Happy Prince of Copperhaven - Mathom poisoned The Leering King - Mundy hung upside-down, eyes gouged out Antilogy & Cleph-ptah-re - Regin bitten by asp The Tyrant - Malachite stabbed Titus Diplodicus - Lucius eaten Trochilus & Cresylic - Al Khali dragged to death Quote:
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2. 17 deaths total? (Saipha, Gamin, Mathom, Mundy, Malachite, Regin, Lewton, palace guard, Lucius, Al Khali, Count von Uberwald, Warb, Mooncalf, Kondo, Gelid, Satrap and Jasper Horst) 3. Carlotta, Count von Uberwald and Lewton (werewolves), Samael (vampire), Mooncalf, Kondo and Satrap (ghosts), zombie guarding the Radiant Trapezohedron Thanks for leading this playthrough, SweetD! Any final comments to wrap up?
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My friends, love is better than anger. Hope is better than fear. Optimism is better than despair. So let us be loving, hopeful and optimistic. And we’ll change the world. Jack Layton, 1950-2011 |
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02-22-2012, 03:30 PM | #180 | ||||
an angel of romance
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Here are some more beautiful or magnificent scenes that I had pleasure taking photos of. In the end I have to say that Discworld Noir is truly an amazing game. I have never had the opportunity to play a game with such a extraordinary plot, full of twist and turns, that left us with so many unanswered questions, almost until the very end. Almost every act ended with a great cliffhanger, and there was no way that we could have known what greater conspiracy was hidden behind the mysterious murders. The combination of dark film noir atmosphere with Discworld characters, filled with sarcastic and cynical humor, was truly full of win. The game also had some great soundtracks, that I’ll surely listen to now and then, especially “When you met her”. I can’t say that I will easily forget all those amazing quotes said by Lewton, Death, Gaspode and many others. As I said Discworld Noir became and will remain one of my favorite adventure games of all time.
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Adventure games are like stories, they always have that special character who has to deal with misfortunes and get to the top. So if you don't play adventure games how will you write your own life story? Currently playing: Minecraft, Hollywood Monsters Recently finished: Discworld Noir playthrough |
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